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- experimental 3.1.0+ds-1
SDL_SetTextureBlendMode(3) | SDL3 FUNCTIONS | SDL_SetTextureBlendMode(3) |
NAME¶
SDL_SetTextureBlendMode - Set the blend mode for a texture, used by SDL_RenderTexture ().
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_SetTextureBlendMode(SDL_Texture *texture, SDL_BlendMode blendMode);
DESCRIPTION¶
If the blend mode is not supported, the closest supported mode is chosen and this function returns -1.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.0 | SDL |