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SDL_GetTextureAlphaModFloat(3) SDL3 FUNCTIONS SDL_GetTextureAlphaModFloat(3)

NAME

SDL_GetTextureAlphaModFloat - Get the additional alpha value multiplied into render copy operations.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_GetTextureAlphaModFloat(SDL_Texture *texture, float *alpha);

FUNCTION PARAMETERS

the texture to query
a pointer filled in with the current alpha value

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetTextureAlphaMod(3), SDL_GetTextureColorModFloat(3), SDL_SetTextureAlphaModFloat(3)

SDL 3.1.0 SDL