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- experimental 3.1.0+ds-1
SDL_GetTextureAlphaModFloat(3) | SDL3 FUNCTIONS | SDL_GetTextureAlphaModFloat(3) |
NAME¶
SDL_GetTextureAlphaModFloat - Get the additional alpha value multiplied into render copy operations.
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_GetTextureAlphaModFloat(SDL_Texture *texture, float *alpha);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL_GetTextureAlphaMod(3), SDL_GetTextureColorModFloat(3), SDL_SetTextureAlphaModFloat(3)
SDL 3.1.0 | SDL |