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SDL_GetGamepadAppleSFSymbolsNameForAxis(3) | SDL3 FUNCTIONS | SDL_GetGamepadAppleSFSymbolsNameForAxis(3) |
NAME¶
SDL_GetGamepadAppleSFSymbolsNameForAxis - Return the sfSymbolsName for a given axis on a gamepad on Apple platforms.
SYNOPSIS¶
#include "SDL3/SDL.h"
const char* SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns the sfSymbolsName or NULL if the name can't be found
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.0 | SDL |