Scroll to navigation

SDL_GetGamepadAppleSFSymbolsNameForButton(3) SDL3 FUNCTIONS SDL_GetGamepadAppleSFSymbolsNameForButton(3)

NAME

SDL_GetGamepadAppleSFSymbolsNameForButton - Return the sfSymbolsName for a given button on a gamepad on Apple platforms.

SYNOPSIS

#include "SDL3/SDL.h"
const char* SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

FUNCTION PARAMETERS

the gamepad to query
a button on the gamepad

RETURN VALUE

Returns the sfSymbolsName or NULL if the name can't be found

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetGamepadAppleSFSymbolsNameForAxis(3)

SDL 3.1.0 SDL