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SDL_GetGamepadAppleSFSymbolsNameForButton(3) | SDL3 FUNCTIONS | SDL_GetGamepadAppleSFSymbolsNameForButton(3) |
NAME¶
SDL_GetGamepadAppleSFSymbolsNameForButton - Return the sfSymbolsName for a given button on a gamepad on Apple platforms.
SYNOPSIS¶
#include "SDL3/SDL.h"
const char* SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
FUNCTION PARAMETERS¶
- gamepad
- the gamepad to query
- a button on the gamepad
RETURN VALUE¶
Returns the sfSymbolsName or NULL if the name can't be found
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.0 | SDL |