NAME¶
vga_copytoplanar256 - copy linear pixmap into Mode X video memory
SYNOPSIS¶
#include <vga.h>
void vga_copytoplanar256(unsigned char *virtual, int
pitch, int voffset, int vpitch, int
w, int h);
DESCRIPTION¶
Copy part of a linear virtual screen in system memory at
*virtual to Mode
X style video memory.
pitch is the logical width of the virtual screen
(in pixels (which are one byte large)),
voffset is the address offset
into video memory,
vpitch is the logical scanline width of the screen.
(w, h) is the width and height of the area
to copy in pixels (
w must be a multiple of 4).
SEE ALSO¶
svgalib(7),
vgagl(7),
libvga.config(5),
vga_accel(3),
vga_copytoplanar16(3),
vga_copytoplane(3),
vga_drawscanline(3),
vga_drawscansegment(3),
vga_getmodeinfo(3),
vga_setlogicalwidth(3),
vga_imageblt(3),
vga_setmodeX(3),
AUTHOR¶
This manual page was edited by Michael Weller
<eowmob@exp-math.uni-essen.de>. The exact source of the referenced
function as well as of the original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm
Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be excused by the original
author and will happily accept any additions or corrections to this first
version of the svgalib manual.