NAME¶
vga_copytoplanar16 - copy linear pixmap into VGA 16 color mode video memory
SYNOPSIS¶
#include <vga.h>
void vga_copytoplanar16(unsigned char *virtual, int
pitch, int voffset, int vpitch, int
w, int h);
DESCRIPTION¶
Similar to
vga_copytoplanar256(3), but for 16 color modes (not well
tested). Assumes pixels stored in consecutive bytes ranging from 0 to 15 in
the virtual screen.
Copies part of a linear virtual screen in system memory at
*virtual to
VGA 16 mode video memory.
pitch is the logical width of the virtual
screen (in pixels (which are one byte large)),
voffset is the address
offset into video memory,
vpitch is the logical scanline width of the
screen.
(w, h) is the size of the area to
copy in pixels (
width must be multiple of 4).
SEE ALSO¶
svgalib(7),
vgagl(7),
libvga.config(5),
vga_accel(3),
vga_copytoplanar256(3),
vga_copytoplane(3),
vga_drawscanline(3),
vga_drawscansegment(3),
vga_getmodeinfo(3),
vga_setlogicalwidth(3),
vga_imageblt(3),
vga_setmodeX(3),
AUTHOR¶
This manual page was edited by Michael Weller
<eowmob@exp-math.uni-essen.de>. The exact source of the referenced
function as well as of the original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm
Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be excused by the original
author and will happily accept any additions or corrections to this first
version of the svgalib manual.