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SoGLTextureCoordinateElement(3) Coin SoGLTextureCoordinateElement(3)

NAME

SoGLTextureCoordinateElement -
The SoGLTextureCoordinateElement class stores the current gltexture coordinates.
 

SYNOPSIS

#include <Inventor/elements/SoGLTextureCoordinateElement.h>
Inherits SoTextureCoordinateElement.

Public Member Functions


virtual void init (SoState *state)
 
FIXME: write doc. virtual void push (SoState *state)
 
FIXME: write doc. virtual void pop (SoState *state, const SoElement *prevTopElement)
 
FIXME: write doc. virtual CoordType getType () const
 
FIXME: write doc. void send (const int index) const
 
FIXME: write doc. void send (const int index, const SbVec3f &c, const SbVec3f &n) const
 
FIXME: write doc. void initMulti (SoState *state) const
 

Static Public Member Functions


static SoType getClassTypeId (void)
 
static int getClassStackIndex (void)
 
static void * createInstance (void)
 
static void initClass (void)
 
static void setTexGen (SoState *const state, SoNode *const node, SoTexCoordTexgenCB *const texgenFunc, void *const texgenData=NULL, SoTextureCoordinateFunctionCB *const func=NULL, void *const funcData=NULL)
 
FIXME: write doc. static const
 
SoGLTextureCoordinateElement * getInstance (SoState *const state)"
 
FIXME: write doc.

Protected Member Functions


virtual ~SoGLTextureCoordinateElement ()
 
virtual void setElt (SoTexCoordTexgenCB *func, void *data=NULL)
 
FIXME: write doc.

Additional Inherited Members

Detailed Description

The SoGLTextureCoordinateElement class stores the current gltexture coordinates.

Constructor & Destructor Documentation

SoGLTextureCoordinateElement::~SoGLTextureCoordinateElement () [protected], [virtual]

The destructor.

Member Function Documentation

SoType SoGLTextureCoordinateElement::getClassTypeId (void) [static]

This static method returns the class type.
Reimplemented from SoTextureCoordinateElement.

int SoGLTextureCoordinateElement::getClassStackIndex (void) [static]

This static method returns the state stack index for the class.
Reimplemented from SoTextureCoordinateElement.

void * SoGLTextureCoordinateElement::createInstance (void) [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Reimplemented from SoTextureCoordinateElement.

void SoGLTextureCoordinateElement::initClass (void) [static]

This static method initializes static data for the SoGLTextureCoordinateElement class.
Reimplemented from SoTextureCoordinateElement.

void SoGLTextureCoordinateElement::initMulti (SoState *state) const

Called from SoTextureCoordinateBundle to initialize multi texturing.
 

Author

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Wed May 23 2012 Version 3.1.3