.TH "SoGLTextureCoordinateElement" 3 "Wed May 23 2012" "Version 3.1.3" "Coin" \" -*- nroff -*- .ad l .nh .SH NAME SoGLTextureCoordinateElement \- .PP The \fBSoGLTextureCoordinateElement\fP class stores the current gltexture coordinates\&. .SH SYNOPSIS .br .PP .PP \fC#include \fP .PP Inherits \fBSoTextureCoordinateElement\fP\&. .SS "Public Member Functions" .in +1c .ti -1c .RI "virtual void \fBinit\fP (\fBSoState\fP *state)" .br .RI "\fIFIXME: write doc\&. \fP" .ti -1c .RI "virtual void \fBpush\fP (\fBSoState\fP *state)" .br .RI "\fIFIXME: write doc\&. \fP" .ti -1c .RI "virtual void \fBpop\fP (\fBSoState\fP *state, const \fBSoElement\fP *prevTopElement)" .br .RI "\fIFIXME: write doc\&. \fP" .ti -1c .RI "virtual \fBCoordType\fP \fBgetType\fP () const " .br .RI "\fIFIXME: write doc\&. \fP" .ti -1c .RI "void \fBsend\fP (const int index) const " .br .RI "\fIFIXME: write doc\&. \fP" .ti -1c .RI "void \fBsend\fP (const int index, const \fBSbVec3f\fP &c, const \fBSbVec3f\fP &n) const " .br .RI "\fIFIXME: write doc\&. \fP" .ti -1c .RI "void \fBinitMulti\fP (\fBSoState\fP *state) const " .br .in -1c .SS "Static Public Member Functions" .in +1c .ti -1c .RI "static \fBSoType\fP \fBgetClassTypeId\fP (void)" .br .ti -1c .RI "static int \fBgetClassStackIndex\fP (void)" .br .ti -1c .RI "static void * \fBcreateInstance\fP (void)" .br .ti -1c .RI "static void \fBinitClass\fP (void)" .br .ti -1c .RI "static void \fBsetTexGen\fP (\fBSoState\fP *const state, \fBSoNode\fP *const node, SoTexCoordTexgenCB *const texgenFunc, void *const texgenData=NULL, SoTextureCoordinateFunctionCB *const func=NULL, void *const funcData=NULL)" .br .RI "\fIFIXME: write doc\&. \fP" .ti -1c .RI "static const .br \fBSoGLTextureCoordinateElement\fP * \fBgetInstance\fP (\fBSoState\fP *const state)" .br .RI "\fIFIXME: write doc\&. \fP" .in -1c .SS "Protected Member Functions" .in +1c .ti -1c .RI "virtual \fB~SoGLTextureCoordinateElement\fP ()" .br .ti -1c .RI "virtual void \fBsetElt\fP (SoTexCoordTexgenCB *func, void *data=NULL)" .br .RI "\fIFIXME: write doc\&. \fP" .in -1c .SS "Additional Inherited Members" .SH "Detailed Description" .PP The \fBSoGLTextureCoordinateElement\fP class stores the current gltexture coordinates\&. .SH "Constructor & Destructor Documentation" .PP .SS "SoGLTextureCoordinateElement::~SoGLTextureCoordinateElement ()\fC [protected]\fP, \fC [virtual]\fP" The destructor\&. .SH "Member Function Documentation" .PP .SS "\fBSoType\fP SoGLTextureCoordinateElement::getClassTypeId (void)\fC [static]\fP" This static method returns the class type\&. .PP Reimplemented from \fBSoTextureCoordinateElement\fP\&. .SS "int SoGLTextureCoordinateElement::getClassStackIndex (void)\fC [static]\fP" This static method returns the state stack index for the class\&. .PP Reimplemented from \fBSoTextureCoordinateElement\fP\&. .SS "void * SoGLTextureCoordinateElement::createInstance (void)\fC [static]\fP" \fIThis API member is considered internal to the library, as it is not likely to be of interest to the application programmer\&.\fP .PP Reimplemented from \fBSoTextureCoordinateElement\fP\&. .SS "void SoGLTextureCoordinateElement::initClass (void)\fC [static]\fP" This static method initializes static data for the \fBSoGLTextureCoordinateElement\fP class\&. .PP Reimplemented from \fBSoTextureCoordinateElement\fP\&. .SS "void SoGLTextureCoordinateElement::initMulti (\fBSoState\fP *state) const" Called from \fBSoTextureCoordinateBundle\fP to initialize multi texturing\&. .SH "Author" .PP Generated automatically by Doxygen for Coin from the source code\&.