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SoTransformVec3f(3IV)() SoTransformVec3f(3IV)()

NAME

SoTransformVec3f — transforms a 3D vector by a 4x4 matrix

INHERITS FROM

SoBase > SoFieldContainer > SoEngine > SoTransformVec3f

SYNOPSIS

#include <Inventor/engines/SoTransformVec3f.h>
 

Inputs from class SoTransformVec3f:
 

SoMFVec3f vector
 

SoMFMatrix matrix
 

Outputs from class SoTransformVec3f:
 

(SoMFVec3f) point
 

(SoMFVec3f) direction
 

(SoMFVec3f) normalDirection
 

Methods from class SoTransformVec3f:
 

SoTransformVec3f()
 

Methods from class SoEngine:
 

static SoType getClassTypeId()
 

virtual int getOutputs(SoEngineOutputList &list) const
 

SoEngineOutput * getOutput(const SbName &outputName) const
 

SbBool getOutputName(const SoEngineOutput *output, SbName &outputName) const
 

SoEngine * copy() const
 

static SoEngine * getByName(const SbName &name)
 

static int getByName(const SbName &name, SoEngineList &list)
 

Methods from class SoFieldContainer:
 

void setToDefaults()
 

SbBool hasDefaultValues() const
 

SbBool fieldsAreEqual(const SoFieldContainer *fc) const
 

void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
 

SbBool set(const char *fieldDataString)
 

void get(SbString &fieldDataString)
 

virtual int getFields(SoFieldList &resultList) const
 

virtual SoField * getField(const SbName &fieldName) const
 

SbBool getFieldName(const SoField *field, SbName &fieldName) const
 

SbBool isNotifyEnabled() const
 

SbBool enableNotify(SbBool flag)
 

Methods from class SoBase:
 

void ref()
 

void unref() const
 

void unrefNoDelete() const
 

void touch()
 

virtual SoType getTypeId() const
 

SbBool isOfType(SoType type) const
 

virtual void setName(const SbName &name)
 

virtual SbName getName() const
 

DESCRIPTION

This engine takes as input a three dimensional floating-point vector and a transformation matrix. The vector is assumed to be a row vector.
 
The engine multiplies the vector by the matrix and returns the result in the output point. The output direction contains the result when the matrix multiplication assumes the vector is a direction, and therefore ignores the translation part of the matrix. The output normalDirection contains the normalized direction

INPUTS


SoMFVec3f vector
 

Input row vector.
 


SoMFMatrix matrix
 

Input transformation matrix.
 

OUTPUTS


(SoMFVec3f) point
 

Vector transformed by matrix.
 


(SoMFVec3f) direction
 

Vector transformed by matrix, ignoring translation.
 


(SoMFVec3f) normalDirection
 

Normalized direction.
 

METHODS


SoTransformVec3f()
 

Constructor
 

FILE FORMAT/DEFAULTS

TransformVec3f {

vector 0 0 0 matrix 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1
}

SEE ALSO

SoEngineOutput