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r.out.pov(1grass) Grass User's Manual r.out.pov(1grass)

NAME

r.out.pov - Converts a raster map layer into a height-field file for POVRAY.

KEYWORDS

raster, export

SYNOPSIS

r.out.pov
 
r.out.pov help
 
r.out.pov map=string tga=string [hftype=integer] [ bias=float] [scale=float] [-- verbose] [--quiet]

Parameters:

map=string
 
Name of an existing raster map
tga=string
 
Name of output povray file (TGA height field file)
hftype=integer
 
Height-field type (0=actual heights 1=normalized)
bias=float
 
Elevation bias
scale=float
 
Vertical scaling factor

DESCRIPTION

r.out.pov converts a user-specified raster map layer (map==name) into a height-field file for POVray (tga==name). The hftype==value option (where value is either 0 or 1) specifies the height-field type. When the user enters 0 the output will be actual heights. If entered 1 the cell-values will be normalized. If hftype is 0 (actual heights) the bias==value can be used to add or substract a value from heights. Use scale==value to scale your heights by value. The GRASS program r.out.pov can be used to create height- field files for Persistence of Vision (POV) raytracer. POV can use a height-field defined in Targa (.TGA) image file format where the RGB pixel values are 24 bits (3 bytes). A 16 bit unsigned integer height-field value is assigned as follows: RED = high byte, GREEN = low byte, BLUE = empty.

EXAMPLE

An example Povray script file may look like this:
 
#include "shapes.inc"
 
#include "colors.inc"
 
#include "textures.inc"
 
 
#declare Scale = 7;
 
 
light_source { <40000, Scale*3000, 5000> color MainLight }
 
 
 
camera {
 

location < 23000, Scale*2000, 0>
 

angle 90
 

look_at < 23000, Scale*1400, 5000>
 
}
 
 
 
height_field {
 

tga "dem.lr.tga"
 

smooth
 

water_level 0.11 // 726 / 6553.6 = 0.111
 

texture {
 

pigment {
 

image_map { // image is always projected from -z, with front facing +z, top to +Y
 

ppm "map.lr.ppm"
 

once
 

}
 

rotate x*90 // align map to height_field
 

}
 

}
 

finish {
 

ambient 0.2 // Very dark shadows
 

diffuse 0.8 // Whiten the whites
 

phong 0.2 // shiny
 

phong_size 100.0 // with tight highlights
 

specular 0.5
 

roughness 0.05
 

}
 

scale < 14500, Scale*6553.6, 13000 >
 

translate <18300, 0, 1100>
 
}
 

AUTHOR

Klaus D. Meyer, GEUM.tec GbR, eMail: GEUM.tec@geum.de
Last changed: $Date: 2008-05-16 21:09:06 +0200 (Fri, 16 May 2008) $
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GRASS 6.4.2