NAME¶
quake2 - classic first person shooter
SYNOPSIS¶
quake2 [
WRAPPER-OPTIONS] [
ENGINE-OPTIONS]
[
ENGINE-COMMANDS]
...
DESCRIPTION¶
This manual page documents briefly the
quake2 command.
Quake II is a popular first-person shooter game, released in 1997 by iD
Software. This wrapper script will launch the Quake II engine. The game data
needs to be installed independently using the 'game-data-packager' program,
and by default it will be looked for at
/usr/share/games/quake2 and
/usr/share/games/quake2-demo.
This wrapper script accepts a few GNU-style options. Any further arguments are
passed to the engine unmodified. Consult the engine documentation for full
details, but most engines support a syntax where you can give console commands
by prefixing with a plus sign.
OPTIONS¶
These options are accepted for
WRAPPER-OPTIONS in the synopsis.
- -h, --help
- Show summary of options.
- -v, --version
- Show version of program.
- --engine=ENGINE
- Select a non-default Quake II engine binary
- --demo
- Use the demo data, even if you have both the demo and the full version
installed
EXAMPLES¶
Play the demo in cooperative mode:
quake2 --demo +map demo1 +set coop 1
- Connect to a server for multiplayer:
- quake2 +connect quake2.example.com
- Run the client as a temporary dedicated server (see the
quake2-server
- package for more server infrastructure): quake2 +set dedicated 1 +set
deathmatch 1 +map q2dm1
SEE ALSO¶
quake2-server(6),
game-data-packager(6).
AUTHOR¶
This manual page, and the quake2 wrapper script, were written by Simon McVittie
<smcv@debian.org>, for the Debian project (and may be used by others).
They are based on the Quake packaging by David Banks and Simon McVittie.