NAME¶
game-data-packager - build a .deb of game data
SYNOPSIS¶
game-data-packager [
-i ] [
-d out-directory [
-n ]
] [
-z | --no-compress ]
game [
game-options ]
DESCRIPTION¶
Many open-source games require game data which is licensed incompatibly with the
Debian Free Software Guidelines.
game-data-packager is a tool designed
to help you locally assemble Debian packages containing such game data from
CD-ROMs, the Internet or elsewhere.
OPTIONS¶
- -i
- attempt to install the generated Debian package via dpkg(1) and
su(1)
- -d out-directory
- writes the generated Debian package to the specified directory.
- -n
- Do not attempt to install the generated Debian package. This option must
be used in conjunction with -d.
- -z | --compress
- Compress generated .deb (default unless -i is used)
- --no-compress
- Do not compress generated .deb (default with -i)
- game
- The game being packaged. Running game-data-packager without
arguments will display a list of valid games. Running
game-data-packager with just the game and no further arguments will
display a list of valid options for that game.
SEE ALSO¶
dpkg(1),
su(1)
AUTHOR¶
Copyright © 2010-2013 Jonathan Dowland
<jmtd@debian.org>
Thanks to Branden Robinson for his ‘Write the Fine Manual’
presentation, once found at
⟨URL:
http://people.debian.org/~branden/talks/wtfm/ ⟩