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QUAKE(6) Games Manual QUAKE(6)

NAME

quake - classic first person shooter

SYNOPSIS

quake [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...
 

DESCRIPTION

This manual page documents briefly the quake command.
Quake is a popular first-person shooter game that appeared in 1996, released by iD Software. This wrapper script will launch the Quake engine. The game data needs to be installed independently using the 'game-data-packager' program, and by default it will be looked for at /usr/share/games/quake.
This wrapper script accepts the two common GNU-style options to get information on the program. Any further arguments are passed to the engine unmodified. Consult the engine documentation for full details, but most engines support a syntax whereby engine switches are prefixed with a minus sign, and you can give console commands by prefixing with a plus sign. See the examples section for some common cases.

OPTIONS

These options are accepted for WRAPPER-OPTIONS in the synopsis.
-h, --help
Show summary of options.
-v, --version
Show version of program.

EXAMPLES

These are all engine dependent.
Play the Zerstoerer mod:
quake -game zer
Play a specific map using the Drake expansion:
quake -game drake +map sludge1
Connect to a server for multiplayer:
quake +connect dm.quakeone.net:27000

SEE ALSO

quake-server(6), quakespasm(6), game-data-packager(6).

AUTHOR

This manual page, and the Quake wrapper script, were written by David Banks <amoebae@gmail.com>, for the Debian project (and may be used by others). The package was based on the quake3 package by Simon McVittie.
2011-06-22