NAME¶
quake - classic first person shooter
SYNOPSIS¶
quake [
WRAPPER-OPTIONS] [
ENGINE-OPTIONS]
[
ENGINE-COMMANDS]
...
DESCRIPTION¶
This manual page documents briefly the
quake command.
Quake is a popular first-person shooter game that appeared in 1996,
released by iD Software. This wrapper script will launch the Quake engine. The
game data needs to be installed independently using the 'game-data-packager'
program, and by default it will be looked for at
/usr/share/games/quake.
This wrapper script accepts the two common GNU-style options to get information
on the program. Any further arguments are passed to the engine unmodified.
Consult the engine documentation for full details, but most engines support a
syntax whereby engine switches are prefixed with a minus sign, and you can
give console commands by prefixing with a plus sign. See the examples section
for some common cases.
OPTIONS¶
These options are accepted for
WRAPPER-OPTIONS in the synopsis.
- -h, --help
- Show summary of options.
- -v, --version
- Show version of program.
EXAMPLES¶
These are all engine dependent.
- Play the Zerstoerer mod:
- quake -game zer
- Play a specific map using the Drake expansion:
- quake -game drake +map sludge1
- Connect to a server for multiplayer:
- quake +connect dm.quakeone.net:27000
SEE ALSO¶
quake-server(6),
quakespasm(6),
game-data-packager(6).
AUTHOR¶
This manual page, and the Quake wrapper script, were written by David Banks
<amoebae@gmail.com>, for the Debian project (and may be used by others).
The package was based on the
quake3 package by Simon McVittie.