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SDL_RenderRects(3) SDL3 FUNCTIONS SDL_RenderRects(3)

NAME

SDL_RenderRects - Draw some number of rectangles on the current rendering target at subpixel precision.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_RenderRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count);

FUNCTION PARAMETERS

The renderer which should draw multiple rectangles.
A pointer to an array of destination rectangles.
The number of rectangles.

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_RenderRect(3)

SDL 3.1.0 SDL