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SDL_RenderRect(3) SDL3 FUNCTIONS SDL_RenderRect(3)

NAME

SDL_RenderRect - Draw a rectangle on the current rendering target at subpixel precision.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_RenderRect(SDL_Renderer *renderer, const SDL_FRect *rect);

FUNCTION PARAMETERS

The renderer which should draw a rectangle.
A pointer to the destination rectangle, or NULL to outline the entire rendering target.

RETURN VALUE

Returns 0 on success, or -1 on error

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_RenderRects(3)

SDL 3.1.0 SDL