Scroll to navigation

SDL_RenderPoint(3) SDL3 FUNCTIONS SDL_RenderPoint(3)

NAME

SDL_RenderPoint - Draw a point on the current rendering target at subpixel precision.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_RenderPoint(SDL_Renderer *renderer, float x, float y);

FUNCTION PARAMETERS

The renderer which should draw a point.
The x coordinate of the point.
The y coordinate of the point.

RETURN VALUE

Returns 0 on success, or -1 on error

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_RenderPoints(3)

SDL 3.1.0 SDL