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- experimental 3.1.0+ds-1
SDL_IsGamepad(3) | SDL3 FUNCTIONS | SDL_IsGamepad(3) |
NAME¶
SDL_IsGamepad - Check if the given joystick is supported by the gamepad interface.
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_bool SDL_IsGamepad(SDL_JoystickID instance_id);
FUNCTION PARAMETERS¶
- instance_id
- the joystick instance ID
RETURN VALUE¶
Returns SDL_TRUE
if the given joystick is supported by the gamepad interface, SDL_FALSE
if it isn't or it's an invalid index.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.0 | SDL |