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SDL_IsGamepad(3) SDL3 FUNCTIONS SDL_IsGamepad(3)

NAME

SDL_IsGamepad - Check if the given joystick is supported by the gamepad interface.

SYNOPSIS

#include "SDL3/SDL.h"
SDL_bool SDL_IsGamepad(SDL_JoystickID instance_id);

FUNCTION PARAMETERS

the joystick instance ID

RETURN VALUE

Returns SDL_TRUE
if the given joystick is supported by the gamepad interface, SDL_FALSE
if it isn't or it's an invalid index.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetJoysticks(3), SDL_OpenGamepad(3)

SDL 3.1.0 SDL