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SDL_OpenGamepad(3) SDL3 FUNCTIONS SDL_OpenGamepad(3)

NAME

SDL_OpenGamepad - Open a gamepad for use.

SYNOPSIS

#include "SDL3/SDL.h"
SDL_Gamepad* SDL_OpenGamepad(SDL_JoystickID instance_id);

FUNCTION PARAMETERS

the joystick instance ID

RETURN VALUE

Returns a gamepad identifier or NULL if an error occurred; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_CloseGamepad(3), SDL_IsGamepad(3)

SDL 3.1.0 SDL