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- experimental 3.1.0+ds-1
SDL_GetMice(3) | SDL3 FUNCTIONS | SDL_GetMice(3) |
NAME¶
SDL_GetMice - Get a list of currently connected mice.
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_MouseID* SDL_GetMice(int *count);
DESCRIPTION¶
Note that this will include any device or virtual driver that includes mouse functionality, including some game controllers, KVM switches, etc. You should wait for input from a device before you consider it actively in use.
FUNCTION PARAMETERS¶
- count
- a pointer filled in with the number of mice returned
RETURN VALUE¶
Returns a 0 terminated array of mouse instance IDs which should be freed with SDL_free (), or NULL on error; call
SDL_GetError () for more details.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.0 | SDL |