table of contents
other versions
- experimental 3.1.0+ds-1
SDL_CreateSurface(3) | SDL3 FUNCTIONS | SDL_CreateSurface(3) |
NAME¶
SDL_CreateSurface - Allocate a new RGB surface with a specific pixel format.
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_Surface* SDL_CreateSurface(int width, int height, SDL_PixelFormatEnum format);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns the new SDL_Surface
structure that is created or NULL if it fails; call SDL_GetError ()
for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.0 | SDL |