NAME¶
detect_reset - reset Detect structure
SNOPSIS¶
#include <chardet.h>
void chardet_reset (Detect **handle);
DESCRIPTION¶
reset Detect structure
EXAMPLE¶
#include <chardet.h>
int main (void) {
Detect * d;
DetectObj * obj;
int i, arrayNum;
char *str[] = {
"this is ascii",
"ÀÌ°Ç euc-kr ÀÔ´Ï´Ù."
};
arrayNum = sizeof (str) / sizeof (str[0]);
if ( (d = detect_init ()) == NULL ) {
fprintf (stderr, "chardet handle initialize failed\n");
return CHARDET_MEM_ALLOCATED_FAIL;
}
for ( i=0; i<arrayNum; i++ ) {
detect_reset (&d);
if ( (obj = detect_obj_init ()) == NULL ) {
fprintf (stderr, "Memory Allocation failed\n");
return CHARDET_MEM_ALLOCATED_FAIL;
}
switch (detect_handledata (&d, "¾È³çÇϼ¼¿ä", &obj)) {
case CHARDET_OUT_OF_MEMORY :
fprintf (stderr, "On handle processing, occured out of memory\n");
detect_obj_free (&obj);
return CHARDET_OUT_OF_MEMORY;
case CHARDET_NULL_OBJECT :
fprintf (stderr,
"2st argument of chardet() is must memory allocation "
"with detect_obj_init API\n");
return CHARDET_NULL_OBJECT;
}
printf ("encoding: %s, confidence: %f\n", obj->encoding, obj->confidence);
detect_obj_free (&obj);
}
detect_destroy (&d);
return 0;
}