NAME¶
detect_destroy - free Detector structure
SYNOPSIS¶
#include <chardet.h>
void detect_destroy (Detect ** handle);
DESCRIPTION¶
Free resource that allocated by detect_init api.
EXAMPLE¶
#include <chardet.h>
int main (void) {
Detect * d;
DetectObj * obj;
if ( (d = detect_init ()) == NULL ) {
fprintf (stderr, "chardet handle initialize failed\n");
return CHARDET_MEM_ALLOCATED_FAIL;
}
detect_reset (&d);
if ( (obj = detect_obj_init ()) == NULL ) {
fprintf (stderr, "Memory Allocation failed\n");
return CHARDET_MEM_ALLOCATED_FAIL;
}
switch (detect_handledata (&d, "안녕하세요", &obj)) {
case CHARDET_OUT_OF_MEMORY :
fprintf (stderr, "On handle processing, occured out of memory\n");
detect_obj_free (&obj);
return CHARDET_OUT_OF_MEMORY;
case CHARDET_NULL_OBJECT :
fprintf (stderr,
"3st argument of chardet_handledata() is must memory allocation "
"with detect_obj_init API\n");
return CHARDET_NULL_OBJECT;
}
printf ("encoding: %s, confidence: %f\n", obj->encoding, obj->confidence);
detect_obj_free (&obj);
detect_destroy (&d);
return 0;
}