NAME¶
fuzzyflakes - falling snowflakes/flower shapes
SYNOPSIS¶
fuzzyflakes [-display
host:display.screen] [-foreground
color] [-background
color] [-window] [-root] [-mono] [-install]
[-visual
visual] [-delay
usecs] [-speed
int] [-arms
int] [-thickness
int] [-bthickness
int] [-radius
int] [-layers
int] [-density
int] [-no-db] (-color
string) (-random-colors) [-fps]
DESCRIPTION¶
The
fuzzyflakes program draws falling pastel colored snowflake/flower
shapes. Inspired by the credits of the anime "Azumanga Daioh".
OPTIONS¶
fuzzyflakes accepts the following options:
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -mono
- If on a color display, pretend we're on a monochrome
display.
- -install
- Install a private colormap for the window.
- -visual visual
- Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific visual.
- -delay usecs
- The delay between steps of the animation, in microseconds.
Default: 250000.
- -speed int
- How fast, 1-50. Default 10.
- -arms int
- How many arms on the flakes; default 5.
- -thickness int
- How thick to make the lines; default 10 pixels.
- -bthickness int
- How thick to make the borders; default 3 pixels.
- -radius int
- Radius of the objects; default 20 pixels.
- -layers int
- How many layers of objects; default 3.
- -density int
- Default 5.
- -no-db
- Disable double-buffering.
- -color string
- The base color for the color scheme. Typed as a hexadecimal
triplet with or with out the leading #. ie. fa4563 & #43cd12 are both
acceptable. If the saturation of you color is too low (<0.03) the
random color generator will kick in. The default color is #efbea5
- -random-colors
- This enables the random color generation. It is disabled by
default. It overrides anything from -color
- -fps
- Display the current frame rate and CPU load.
ENVIRONMENT¶
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the
global resources stored in the RESOURCE_MANAGER property.
SEE ALSO¶
X(1),
xscreensaver(1)
COPYRIGHT¶
Copyright © 2004 Barry Dmytro. Permission to use, copy, modify, distribute,
and sell this software and its documentation for any purpose is hereby granted
without fee, provided that the above copyright notice appear in all copies and
that both that copyright notice and this permission notice appear in
supporting documentation. No representations are made about the suitability of
this software for any purpose. It is provided "as is" without
express or implied warranty.
AUTHOR¶
Barry Dmytro <badcherry@mailc.net>
CREDITS¶
The color generation algorithm was borrowed from a friend <ZoeB> from
#vegans@irc.blitzed.org. Her site is
http://beautifulfreak.net/. To see her
original code in action visit her site.