NAME¶
tk_dialog - Create modal dialog and wait for response
SYNOPSIS¶
tk_dialog window title text bitmap default string string ...
DESCRIPTION¶
This procedure is part of the Tk script library. Its arguments describe a dialog
box:
- window
- Name of top-level window to use for dialog. Any existing
window by this name is destroyed.
- title
- Text to appear in the window manager's title bar for the
dialog.
- text
- Message to appear in the top portion of the dialog
box.
- bitmap
- If non-empty, specifies a bitmap to display in the top
portion of the dialog, to the left of the text. If this is an empty string
then no bitmap is displayed in the dialog.
- default
- If this is an integer greater than or equal to zero, then
it gives the index of the button that is to be the default button for the
dialog (0 for the leftmost button, and so on). If less than zero or an
empty string then there will not be any default button.
- string
- There will be one button for each of these arguments. Each
string specifies text to display in a button, in order from left to
right.
After creating a dialog box,
tk_dialog waits for the user to select one
of the buttons either by clicking on the button with the mouse or by typing
return to invoke the default button (if any). Then it returns the index of the
selected button: 0 for the leftmost button, 1 for the button next to it, and
so on. If the dialog's window is destroyed before the user selects one of the
buttons, then -1 is returned.
While waiting for the user to respond,
tk_dialog sets a local grab. This
prevents the user from interacting with the application in any way except to
invoke the dialog box.
EXAMPLE¶
set reply [ tk_dialog .foo "The Title" "Do you want to say yes?" \
questhead 0 Yes No "I'm not sure"]
SEE ALSO¶
tk_messageBox(3tk)
KEYWORDS¶
bitmap, dialog, modal