NAME¶
sopwith - classic aerial combat shoot em up game
SYNOPSIS¶
sopwith [ -n | -s | -c | -l | -j
host ] [-g
level] [-f] [-2]
[-x] [-q] [-p]
DESCRIPTION¶
Sopwith is a classic 1980s shoot 'em up originally developed by BMB
CompuScience. This modern port is a derivative of the original source code
released by its original author, David L. Clark. This port can run using the
SDL library to display on screen. Features include emulation of the original
PC speaker sound effects using digital sound output, working networking and
various extra features that were included by the author in the released
sources.
AUDIO¶
As of version 1.7.3, audio is now DISABLED by default. Audio can be enabled
using the -p flag (see below). Once you're in the game, you will also have to
use the S key to turn on sound effects.
CONTROLS¶
The standard controls are as follows:
- comma/left arrow
- pull up
- slash/right arrow
- pull down
- period/down arrow
- flip plane
- Z
- decrease speed
- X
- increase speed
- space
- fire machine gun
- B
- drop bomb
- H
- autopilot plane to home base
- Z
- launch flare (if missiles are enabled)
- X
- fire missile (if missiles are enabled)
- S
- turn on sound effects
- Ctrl+C
- quit
- Ctrl+C Ctrl+C Ctrl+C
- quit immediately
OPTIONS¶
- -n
- Start a single player game in novice mode
- -s
- Start a single player in expert mode
- -c
- Start a single player vs. computer game
- -l
- Start a network game listening for a network
connection
- -j host
- Start a network game, connecting to another listening host
as specified by host
- -glevel
- Start the game on the indicated difficulty level. For
instance, use -g2 to start the game on level 2. The default is level
0.
- -f
- Start in full screen mode if possible.
- -2
- Double-size the display window
- -x
- Enable missiles
- -q
- Disable audio, the default behavior
- -p
- Enable audio
- -e
- Turn off intense explosions
AUTHORS¶
Originally written by David L. Clark for BMB Compuscience
Modern SDL/Gtk+ port By Simon Howard
HISTORY¶
Sopwith was originally designed as a demonstration game for the Imaginet
Networking System developed by BMB CompuScience of Canada. The system failed
to become popular but Sopwith became a popular game for the IBM PC and
compatibles. A sequel "Sopwith 2" was actually a newer version
rather than a different game, but included many extra features, such as Oxen
and birds. Sopwith was also ported to the Atari. The original author, David L.
Clark, later created Sopwith - The Author's Edition with several extra
features including missiles. This version of sopwith is based on the source
for the Authors Edition.