NAME¶
robot-playerjoy - console-based client for teleoperation
SYNOPSIS¶
robot-playerjoy [options]
<host:port>
[<host:port>]
DESCRIPTION¶
robot-playerjoy is a console-based client that provides planar,
differential-drive teleoperation of position2d and position3d devices. In
other words, robot-playerjoy allows you to manually drive your (physical or
simulated) robot around. robot-playerjoy uses velocity control, and so will
only work when the underlying driver supports velocity control (most drivers
do).
OPTIONS¶
- -v
- verbose mode. Print the Player device state on stdout.
- -3d
- connect to position3d interface (instead of position).
- -c
- continuously send commands.
- -n
- don't send commands or enable motors (for debugging).
- -k
- use keyboard control (instead of joystick device).
- -p
- print out speeds on the console.
- -udp
- use UDP instead of TCP (deprecated, currently
disabled).
- -speed speed
- maximum linear speed in meter per second (default:
0.5).
- -turnspeed speed
- maximum angular speed in degrees per second (default:
60).
- -dev device
- joystick device file the joystick is connected to (default:
/dev/js0).
AUTHOR¶
Player was written by Brian Gerkey <gerkey@users.sourceforge.net>
and contributors. This manual page was written by Daniel Hess for the Debian
Project.
SEE ALSO¶
The HTML documentation in
/usr/share/doc/player/html of the
robot-player-doc package.