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GLBLENDEQUATIONSEPAR(3G) | [FIXME: manual] | GLBLENDEQUATIONSEPAR(3G) |
NAME¶
glBlendEquationSeparate - set the RGB blend equation and the alpha blend equation separatelyC SPECIFICATION¶
void
glBlendEquationSeparate(GLenum modeRGB,
GLenum modeAlpha);
void
glBlendEquationSeparatei(GLuint buf,
GLenum modeRGB,
GLenum modeAlpha);
PARAMETERS¶
buffor glBlendEquationSeparatei, specifies
the index of the draw buffer for which to set the blend equations.
modeRGB
specifies the RGB blend equation, how the red,
green, and blue components of the source and destination colors are combined.
It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT,
GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX.
modeAlpha
specifies the alpha blend equation, how the
alpha component of the source and destination colors are combined. It must be
GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT,
GL_MIN, GL_MAX.
DESCRIPTION¶
The blend equations determines how a new pixel (the ''source'' color) is combined with a pixel already in the framebuffer (the ''destination'' color). These functions specifie one blend equation for the RGB-color components and one blend equation for the alpha component. glBlendEquationSeparatei specifies the blend equations for a single draw buffer whereas glBlendEquationSeparate sets the blend equations for all draw buffers. The blend equations use the source and destination blend factors specified by either glBlendFunc() or glBlendFuncSeparate(). See glBlendFunc() or glBlendFuncSeparate() for a description of the various blend factors. In the equations that follow, source and destination color components are referred to as R s G s B s A s and R d G d B d A d, respectively. The result color is referred to as R r G r B r A r. The source and destination blend factors are denoted s R s G s B s A and d R d G d B d A, respectively. For these equations all color components are understood to have values in the range 0 1.Mode | RGB Components | Alpha Component |
GL_FUNC_ADD | <div> Rr = R s s R + R d d R </div> <div> Gr = G s s G + G d d G </div> <div> Br = B s s B + B d d B </div> | <div> Ar = A s s A + A d d A </div> |
GL_FUNC_SUBTRACT | <div> Rr = R s s R - R d d R </div> <div> Gr = G s s G - G d d G </div> <div> Br = B s s B - B d d B </div> | <div> Ar = A s s A - A d d A </div> |
GL_FUNC_REVERSE_SUBTRACT | <div> Rr = R d d R - R s s R </div> <div> Gr = G d d G - G s s G </div> <div> Br = B d d B - B s s B </div> | <div> Ar = A d d A - A s s A </div> |
GL_MIN | <div> Rr = min R s R d </div> <div> Gr = min G s G d </div> <div> Br = min B s B d </div> | <div> Ar = min A s A d </div> |
GL_MAX | <div> Rr = max R s R d </div> <div> Gr = max G s G d </div> <div> Br = max B s B d </div> | <div> Ar = max A s A d </div> |
NOTES¶
The GL_MIN, and GL_MAX equations do not use the source or destination factors, only the source and destination colors.ERRORS¶
ASSOCIATED GETS¶
SEE ALSO¶
COPYRIGHT¶
Copyright © 2006 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.05/30/2012 | [FIXME: source] |