Manpages of opengl-4.2-man-doc in Debian wheezy
- glActiveShaderProgram(3G)
- glActiveShaderProgram(3g)
- glActiveTexture(3G)
- glActiveTexture(3g)
- glAttachShader(3G)
- glAttachShader(3g)
- glBeginConditionalRender(3G)
- glBeginConditionalRender(3g)
- glBeginQuery(3G)
- glBeginQuery(3g)
- glBeginQueryIndexed,_glEndQueryIndexed(3G)
- glBeginQueryIndexed,_glEndQueryIndexed(3g)
- glBeginTransformFeedback(3G)
- glBeginTransformFeedback(3g)
- glBindAttribLocation(3G)
- glBindAttribLocation(3g)
- glBindBuffer(3G)
- glBindBuffer(3g)
- glBindBufferBase(3G)
- glBindBufferBase(3g)
- glBindBufferRange(3G)
- glBindBufferRange(3g)
- glBindFragDataLocation(3G)
- glBindFragDataLocation(3g)
- glBindFragDataLocationIndexed(3G)
- glBindFragDataLocationIndexed(3g)
- glBindFramebuffer(3G)
- glBindFramebuffer(3g)
- glBindImageTexture(3G)
- glBindImageTexture(3g)
- glBindProgramPipeline(3G)
- glBindProgramPipeline(3g)
- glBindRenderbuffer(3G)
- glBindRenderbuffer(3g)
- glBindSampler(3G)
- glBindSampler(3g)
- glBindTexture(3G)
- glBindTexture(3g)
- glBindTransformFeedback(3G)
- glBindTransformFeedback(3g)
- glBindVertexArray(3G)
- glBindVertexArray(3g)
- glBlendColor(3G)
- glBlendColor(3g)
- glBlendEquation(3G)
- glBlendEquation(3g)
- glBlendEquationSeparate(3G)
- glBlendEquationSeparate(3g)
- glBlendFunc(3G)
- glBlendFunc(3g)
- glBlendFuncSeparate(3G)
- glBlendFuncSeparate(3g)
- glBlitFramebuffer(3G)
- glBlitFramebuffer(3g)
- glBufferData(3G)
- glBufferData(3g)
- glBufferSubData(3G)
- glBufferSubData(3g)
- glCheckFramebufferStatus(3G)
- glCheckFramebufferStatus(3g)
- glClampColor(3G)
- glClampColor(3g)
- glClear(3G)
- glClear(3g)
- glClearBuffer(3G)
- glClearBuffer(3g)
- glClearColor(3G)
- glClearColor(3g)
- glClearDepth(3G)
- glClearDepth(3g)
- glClearStencil(3G)
- glClearStencil(3g)
- glClientWaitSync(3G)
- glClientWaitSync(3g)
- glColorMask,_glColorMaski(3G)
- glColorMask,_glColorMaski(3g)
- glCompileShader(3G)
- glCompileShader(3g)
- glCompressedTexImage1D(3G)
- glCompressedTexImage1D(3g)
- glCompressedTexImage2D(3G)
- glCompressedTexImage2D(3g)
- glCompressedTexImage3D(3G)
- glCompressedTexImage3D(3g)
- glCompressedTexSubImage1D(3G)
- glCompressedTexSubImage1D(3g)
- glCompressedTexSubImage2D(3G)
- glCompressedTexSubImage2D(3g)
- glCompressedTexSubImage3D(3G)
- glCompressedTexSubImage3D(3g)
- glCopyBufferSubData(3G)
- glCopyBufferSubData(3g)
- glCopyTexImage1D(3G)
- glCopyTexImage1D(3g)
- glCopyTexImage2D(3G)
- glCopyTexImage2D(3g)
- glCopyTexSubImage1D(3G)
- glCopyTexSubImage1D(3g)
- glCopyTexSubImage2D(3G)
- glCopyTexSubImage2D(3g)
- glCopyTexSubImage3D(3G)
- glCopyTexSubImage3D(3g)
- glCreateProgram(3G)
- glCreateProgram(3g)
- glCreateShader(3G)
- glCreateShader(3g)
- glCreateShaderProgramv(3G)
- glCreateShaderProgramv(3g)
- glCullFace(3G)
- glCullFace(3g)
- glDeleteBuffers(3G)
- glDeleteBuffers(3g)
- glDeleteFramebuffers(3G)
- glDeleteFramebuffers(3g)
- glDeleteProgram(3G)
- glDeleteProgram(3g)
- glDeleteProgramPipelines(3G)
- glDeleteProgramPipelines(3g)
- glDeleteQueries(3G)
- glDeleteQueries(3g)
- glDeleteRenderbuffers(3G)
- glDeleteRenderbuffers(3g)
- glDeleteSamplers(3G)
- glDeleteSamplers(3g)
- glDeleteShader(3G)
- glDeleteShader(3g)
- glDeleteSync(3G)
- glDeleteSync(3g)
- glDeleteTextures(3G)
- glDeleteTextures(3g)
- glDeleteTransformFeedbacks(3G)
- glDeleteTransformFeedbacks(3g)
- glDeleteVertexArrays(3G)
- glDeleteVertexArrays(3g)
- glDepthFunc(3G)
- glDepthFunc(3g)
- glDepthMask(3G)
- glDepthMask(3g)
- glDepthRange(3G)
- glDepthRange(3g)
- glDepthRangeArray(3G)
- glDepthRangeArray(3g)
- glDepthRangeIndexed(3G)
- glDepthRangeIndexed(3g)
- glDetachShader(3G)
- glDetachShader(3g)
- glDisableVertexAttribArray(3G)
- glDisableVertexAttribArray(3g)
- glDrawArrays(3G)
- glDrawArrays(3g)
- glDrawArraysIndirect(3G)
- glDrawArraysIndirect(3g)
- glDrawArraysInstanced(3G)
- glDrawArraysInstanced(3g)
- glDrawArraysInstancedBaseInstance(3G)
- glDrawArraysInstancedBaseInstance(3g)
- glDrawBuffer(3G)
- glDrawBuffer(3g)
- glDrawBuffers(3G)
- glDrawBuffers(3g)
- glDrawElements(3G)
- glDrawElements(3g)
- glDrawElementsBaseVertex(3G)
- glDrawElementsBaseVertex(3g)
- glDrawElementsIndirect(3G)
- glDrawElementsIndirect(3g)
- glDrawElementsInstanced(3G)
- glDrawElementsInstanced(3g)
- glDrawElementsInstancedBaseInstance(3G)
- glDrawElementsInstancedBaseInstance(3g)
- glDrawElementsInstancedBaseVertex(3G)
- glDrawElementsInstancedBaseVertex(3g)
- glDrawElementsInstancedBaseVertexBaseInstance(3G)
- glDrawElementsInstancedBaseVertexBaseInstance(3g)
- glDrawRangeElements(3G)
- glDrawRangeElements(3g)
- glDrawRangeElementsBaseVertex(3G)
- glDrawRangeElementsBaseVertex(3g)
- glDrawTransformFeedback(3G)
- glDrawTransformFeedback(3g)
- glDrawTransformFeedbackInstanced(3G)
- glDrawTransformFeedbackInstanced(3g)
- glDrawTransformFeedbackStream(3G)
- glDrawTransformFeedbackStream(3g)
- glDrawTransformFeedbackStreamInstanced(3G)
- glDrawTransformFeedbackStreamInstanced(3g)
- glEnable(3G)
- glEnable(3g)
- glEnableVertexAttribArray(3G)
- glEnableVertexAttribArray(3g)
- glFenceSync(3G)
- glFenceSync(3g)
- glFinish(3G)
- glFinish(3g)
- glFlush(3G)
- glFlush(3g)
- glFlushMappedBufferRange(3G)
- glFlushMappedBufferRange(3g)
- glFramebufferRenderbuffer(3G)
- glFramebufferRenderbuffer(3g)
- glFramebufferTexture(3G)
- glFramebufferTexture(3g)
- glFramebufferTextureLayer(3G)
- glFramebufferTextureLayer(3g)
- glFrontFace(3G)
- glFrontFace(3g)
- glGenBuffers(3G)
- glGenBuffers(3g)
- glGenFramebuffers(3G)
- glGenFramebuffers(3g)
- glGenProgramPipelines(3G)
- glGenProgramPipelines(3g)
- glGenQueries(3G)
- glGenQueries(3g)
- glGenRenderbuffers(3G)
- glGenRenderbuffers(3g)
- glGenSamplers(3G)
- glGenSamplers(3g)
- glGenTextures(3G)
- glGenTextures(3g)
- glGenTransformFeedbacks(3G)
- glGenTransformFeedbacks(3g)
- glGenVertexArrays(3G)
- glGenVertexArrays(3g)
- glGenerateMipmap(3G)
- glGenerateMipmap(3g)
- glGet(3G)
- glGet(3g)
- glGetActiveAtomicCounterBufferiv(3G)
- glGetActiveAtomicCounterBufferiv(3g)
- glGetActiveAttrib(3G)
- glGetActiveAttrib(3g)
- glGetActiveSubroutineName(3G)
- glGetActiveSubroutineName(3g)
- glGetActiveSubroutineUniform(3G)
- glGetActiveSubroutineUniform(3g)
- glGetActiveSubroutineUniformName(3G)
- glGetActiveSubroutineUniformName(3g)
- glGetActiveUniform(3G)
- glGetActiveUniform(3g)
- glGetActiveUniformBlock(3G)
- glGetActiveUniformBlock(3g)
- glGetActiveUniformBlockName(3G)
- glGetActiveUniformBlockName(3g)
- glGetActiveUniformName(3G)
- glGetActiveUniformName(3g)
- glGetActiveUniformsiv(3G)
- glGetActiveUniformsiv(3g)
- glGetAttachedShaders(3G)
- glGetAttachedShaders(3g)
- glGetAttribLocation(3G)
- glGetAttribLocation(3g)
- glGetBufferParameteriv(3G)
- glGetBufferParameteriv(3g)
- glGetBufferPointerv(3G)
- glGetBufferPointerv(3g)
- glGetBufferSubData(3G)
- glGetBufferSubData(3g)
- glGetCompressedTexImage(3G)
- glGetCompressedTexImage(3g)
- glGetError(3G)
- glGetError(3g)
- glGetFragDataIndex(3G)
- glGetFragDataIndex(3g)
- glGetFragDataLocation(3G)
- glGetFragDataLocation(3g)
- glGetFramebufferAttachmentParameteriv(3G)
- glGetFramebufferAttachmentParameteriv(3g)
- glGetInternalFormativ(3G)
- glGetInternalFormativ(3g)
- glGetMultisamplefv(3G)
- glGetMultisamplefv(3g)
- glGetProgramBinary(3G)
- glGetProgramBinary(3g)
- glGetProgramInfoLog(3G)
- glGetProgramInfoLog(3g)
- glGetProgramPipeline(3G)
- glGetProgramPipeline(3g)
- glGetProgramPipelineInfoLog(3G)
- glGetProgramPipelineInfoLog(3g)
- glGetProgramStage(3G)
- glGetProgramStage(3g)
- glGetProgramiv(3G)
- glGetProgramiv(3g)
- glGetQueryIndexediv(3G)
- glGetQueryIndexediv(3g)
- glGetQueryObject(3G)
- glGetQueryObject(3g)
- glGetQueryiv(3G)
- glGetQueryiv(3g)
- glGetRenderbufferParameteriv(3G)
- glGetRenderbufferParameteriv(3g)
- glGetSamplerParameter(3G)
- glGetSamplerParameter(3g)
- glGetShaderInfoLog(3G)
- glGetShaderInfoLog(3g)
- glGetShaderPrecisionFormat(3G)
- glGetShaderPrecisionFormat(3g)
- glGetShaderSource(3G)
- glGetShaderSource(3g)
- glGetShaderiv(3G)
- glGetShaderiv(3g)
- glGetString(3G)
- glGetString(3g)
- glGetSubroutineIndex(3G)
- glGetSubroutineIndex(3g)
- glGetSubroutineUniformLocation(3G)
- glGetSubroutineUniformLocation(3g)
- glGetSynciv(3G)
- glGetSynciv(3g)
- glGetTexImage(3G)
- glGetTexImage(3g)
- glGetTexLevelParameter(3G)
- glGetTexLevelParameter(3g)
- glGetTexParameter(3G)
- glGetTexParameter(3g)
- glGetTransformFeedbackVarying(3G)
- glGetTransformFeedbackVarying(3g)
- glGetUniformBlockIndex(3G)
- glGetUniformBlockIndex(3g)
- glGetUniformIndices(3G)
- glGetUniformIndices(3g)
- glGetUniformLocation(3G)
- glGetUniformLocation(3g)
- glGetUniformSubroutine(3G)
- glGetUniformSubroutine(3g)
- glGetUniformfv(3G)
- glGetUniformfv(3g)
- glGetUniformiv(3G)
- glGetUniformiv(3g)
- glGetVertexAttribIiv(3G)
- glGetVertexAttribIiv(3g)
- glGetVertexAttribIuiv(3G)
- glGetVertexAttribIuiv(3g)
- glGetVertexAttribLdv(3G)
- glGetVertexAttribLdv(3g)
- glGetVertexAttribPointerv(3G)
- glGetVertexAttribPointerv(3g)
- glGetVertexAttribdv(3G)
- glGetVertexAttribdv(3g)
- glGetVertexAttribfv(3G)
- glGetVertexAttribfv(3g)
- glGetVertexAttribiv(3G)
- glGetVertexAttribiv(3g)
- glHint(3G)
- glHint(3g)
- glIsBuffer(3G)
- glIsBuffer(3g)
- glIsEnabled,_glIsEnabledi(3G)
- glIsEnabled,_glIsEnabledi(3g)
- glIsFramebuffer(3G)
- glIsFramebuffer(3g)
- glIsProgram(3G)
- glIsProgram(3g)
- glIsProgramPipeline(3G)
- glIsProgramPipeline(3g)
- glIsQuery(3G)
- glIsQuery(3g)
- glIsRenderbuffer(3G)
- glIsRenderbuffer(3g)
- glIsSampler(3G)
- glIsSampler(3g)
- glIsShader(3G)
- glIsShader(3g)
- glIsSync(3G)
- glIsSync(3g)
- glIsTexture(3G)
- glIsTexture(3g)
- glIsTransformFeedback(3G)
- glIsTransformFeedback(3g)
- glIsVertexArray(3G)
- glIsVertexArray(3g)
- glLineWidth(3G)
- glLineWidth(3g)
- glLinkProgram(3G)
- glLinkProgram(3g)
- glLogicOp(3G)
- glLogicOp(3g)
- glMapBuffer(3G)
- glMapBuffer(3g)
- glMapBufferRange(3G)
- glMapBufferRange(3g)
- glMemoryBarrier(3G)
- glMemoryBarrier(3g)
- glMinSampleShading(3G)
- glMinSampleShading(3g)
- glMultiDrawArrays(3G)
- glMultiDrawArrays(3g)
- glMultiDrawElements(3G)
- glMultiDrawElements(3g)
- glMultiDrawElementsBaseVertex(3G)
- glMultiDrawElementsBaseVertex(3g)
- glPatchParameter(3G)
- glPatchParameter(3g)
- glPauseTransformFeedback(3G)
- glPauseTransformFeedback(3g)
- glPixelStore(3G)
- glPixelStore(3g)
- glPointParameter(3G)
- glPointParameter(3g)
- glPointSize(3G)
- glPointSize(3g)
- glPolygonMode(3G)
- glPolygonMode(3g)
- glPolygonOffset(3G)
- glPolygonOffset(3g)
- glPrimitiveRestartIndex(3G)
- glPrimitiveRestartIndex(3g)
- glProgramBinary(3G)
- glProgramBinary(3g)
- glProgramParameter(3G)
- glProgramParameter(3g)
- glProgramUniform1f(3G)
- glProgramUniform1f(3g)
- glProgramUniform1fv(3G)
- glProgramUniform1fv(3g)
- glProgramUniform1i(3G)
- glProgramUniform1i(3g)
- glProgramUniform1iv(3G)
- glProgramUniform1iv(3g)
- glProgramUniform1ui(3G)
- glProgramUniform1ui(3g)
- glProgramUniform1uiv(3G)
- glProgramUniform1uiv(3g)
- glProgramUniform2f(3G)
- glProgramUniform2f(3g)
- glProgramUniform2fv(3G)
- glProgramUniform2fv(3g)
- glProgramUniform2i(3G)
- glProgramUniform2i(3g)
- glProgramUniform2iv(3G)
- glProgramUniform2iv(3g)
- glProgramUniform2ui(3G)
- glProgramUniform2ui(3g)
- glProgramUniform2uiv(3G)
- glProgramUniform2uiv(3g)
- glProgramUniform3f(3G)
- glProgramUniform3f(3g)
- glProgramUniform3fv(3G)
- glProgramUniform3fv(3g)
- glProgramUniform3i(3G)
- glProgramUniform3i(3g)
- glProgramUniform3iv(3G)
- glProgramUniform3iv(3g)
- glProgramUniform3ui(3G)
- glProgramUniform3ui(3g)
- glProgramUniform3uiv(3G)
- glProgramUniform3uiv(3g)
- glProgramUniform4f(3G)
- glProgramUniform4f(3g)
- glProgramUniform4fv(3G)
- glProgramUniform4fv(3g)
- glProgramUniform4i(3G)
- glProgramUniform4i(3g)
- glProgramUniform4iv(3G)
- glProgramUniform4iv(3g)
- glProgramUniform4ui(3G)
- glProgramUniform4ui(3g)
- glProgramUniform4uiv(3G)
- glProgramUniform4uiv(3g)
- glProgramUniformMatrix2fv(3G)
- glProgramUniformMatrix2fv(3g)
- glProgramUniformMatrix2x3fv(3G)
- glProgramUniformMatrix2x3fv(3g)
- glProgramUniformMatrix2x4fv(3G)
- glProgramUniformMatrix2x4fv(3g)
- glProgramUniformMatrix3fv(3G)
- glProgramUniformMatrix3fv(3g)
- glProgramUniformMatrix3x2fv(3G)
- glProgramUniformMatrix3x2fv(3g)
- glProgramUniformMatrix3x4fv(3G)
- glProgramUniformMatrix3x4fv(3g)
- glProgramUniformMatrix4fv(3G)
- glProgramUniformMatrix4fv(3g)
- glProgramUniformMatrix4x2fv(3G)
- glProgramUniformMatrix4x2fv(3g)
- glProgramUniformMatrix4x3fv(3G)
- glProgramUniformMatrix4x3fv(3g)
- glProvokingVertex(3G)
- glProvokingVertex(3g)
- glQueryCounter(3G)
- glQueryCounter(3g)
- glReadBuffer(3G)
- glReadBuffer(3g)
- glReadPixels(3G)
- glReadPixels(3g)
- glReleaseShaderCompiler(3G)
- glReleaseShaderCompiler(3g)
- glRenderbufferStorage(3G)
- glRenderbufferStorage(3g)
- glRenderbufferStorageMultisample(3G)
- glRenderbufferStorageMultisample(3g)
- glResumeTransformFeedback(3G)
- glResumeTransformFeedback(3g)
- glSampleCoverage(3G)
- glSampleCoverage(3g)
- glSampleMaski(3G)
- glSampleMaski(3g)
- glSamplerParameter(3G)
- glSamplerParameter(3g)
- glScissor(3G)
- glScissor(3g)
- glScissorArray(3G)
- glScissorArray(3g)
- glScissorIndexed(3G)
- glScissorIndexed(3g)
- glShaderBinary(3G)
- glShaderBinary(3g)
- glShaderSource(3G)
- glShaderSource(3g)
- glStencilFunc(3G)
- glStencilFunc(3g)
- glStencilFuncSeparate(3G)
- glStencilFuncSeparate(3g)
- glStencilMask(3G)
- glStencilMask(3g)
- glStencilMaskSeparate(3G)
- glStencilMaskSeparate(3g)
- glStencilOp(3G)
- glStencilOp(3g)
- glStencilOpSeparate(3G)
- glStencilOpSeparate(3g)
- glTexBuffer(3G)
- glTexBuffer(3g)
- glTexImage1D(3G)
- glTexImage1D(3g)
- glTexImage2D(3G)
- glTexImage2D(3g)
- glTexImage2DMultisample(3G)
- glTexImage2DMultisample(3g)
- glTexImage3D(3G)
- glTexImage3D(3g)
- glTexImage3DMultisample(3G)
- glTexImage3DMultisample(3g)
- glTexParameter(3G)
- glTexParameter(3g)
- glTexStorage1D(3G)
- glTexStorage1D(3g)
- glTexStorage2D(3G)
- glTexStorage2D(3g)
- glTexStorage3D(3G)
- glTexStorage3D(3g)
- glTexSubImage1D(3G)
- glTexSubImage1D(3g)
- glTexSubImage2D(3G)
- glTexSubImage2D(3g)
- glTexSubImage3D(3G)
- glTexSubImage3D(3g)
- glTransformFeedbackVaryings(3G)
- glTransformFeedbackVaryings(3g)
- glUniform1f(3G)
- glUniform1f(3g)
- glUniform1fv(3G)
- glUniform1fv(3g)
- glUniform1i(3G)
- glUniform1i(3g)
- glUniform1iv(3G)
- glUniform1iv(3g)
- glUniform1ui(3G)
- glUniform1ui(3g)
- glUniform1uiv(3G)
- glUniform1uiv(3g)
- glUniform2f(3G)
- glUniform2f(3g)
- glUniform2fv(3G)
- glUniform2fv(3g)
- glUniform2i(3G)
- glUniform2i(3g)
- glUniform2iv(3G)
- glUniform2iv(3g)
- glUniform2ui(3G)
- glUniform2ui(3g)
- glUniform2uiv(3G)
- glUniform2uiv(3g)
- glUniform3f(3G)
- glUniform3f(3g)
- glUniform3fv(3G)
- glUniform3fv(3g)
- glUniform3i(3G)
- glUniform3i(3g)
- glUniform3iv(3G)
- glUniform3iv(3g)
- glUniform3ui(3G)
- glUniform3ui(3g)
- glUniform3uiv(3G)
- glUniform3uiv(3g)
- glUniform4f(3G)
- glUniform4f(3g)
- glUniform4fv(3G)
- glUniform4fv(3g)
- glUniform4i(3G)
- glUniform4i(3g)
- glUniform4iv(3G)
- glUniform4iv(3g)
- glUniform4ui(3G)
- glUniform4ui(3g)
- glUniform4uiv(3G)
- glUniform4uiv(3g)
- glUniformBlockBinding(3G)
- glUniformBlockBinding(3g)
- glUniformMatrix2fv(3G)
- glUniformMatrix2fv(3g)
- glUniformMatrix2x3fv(3G)
- glUniformMatrix2x3fv(3g)
- glUniformMatrix2x4fv(3G)
- glUniformMatrix2x4fv(3g)
- glUniformMatrix3fv(3G)
- glUniformMatrix3fv(3g)
- glUniformMatrix3x2fv(3G)
- glUniformMatrix3x2fv(3g)
- glUniformMatrix3x4fv(3G)
- glUniformMatrix3x4fv(3g)
- glUniformMatrix4fv(3G)
- glUniformMatrix4fv(3g)
- glUniformMatrix4x2fv(3G)
- glUniformMatrix4x2fv(3g)
- glUniformMatrix4x3fv(3G)
- glUniformMatrix4x3fv(3g)
- glUniformSubroutines(3G)
- glUniformSubroutines(3g)
- glUseProgram(3G)
- glUseProgram(3g)
- glUseProgramStages(3G)
- glUseProgramStages(3g)
- glValidateProgram(3G)
- glValidateProgram(3g)
- glValidateProgramPipeline(3G)
- glValidateProgramPipeline(3g)
- glVertexAttrib(3G)
- glVertexAttrib(3g)
- glVertexAttribDivisor(3G)
- glVertexAttribDivisor(3g)
- glVertexAttribPointer(3G)
- glVertexAttribPointer(3g)
- glViewport(3G)
- glViewport(3g)
- glViewportArray(3G)
- glViewportArray(3g)
- glViewportIndexed(3G)
- glViewportIndexed(3g)
- glWaitSync(3G)
- glWaitSync(3g)
- removedTypes(3G)
- removedTypes(3g)