NAME¶
vga_getkey - read a character from the keyboard without waiting
SYNOPSIS¶
#include <vga.h>
int vga_getkey(void);
DESCRIPTION¶
Read a character from the keyboard without waiting; returns zero if no key
pressed and the ASCII value otherwise. This function must not be used in raw
keyboard mode. In this situation use
keyboard_getstate(3) or
keyboard_keypressed(3) instead.
SEE ALSO¶
svgalib(7),
vgagl(7),
libvga.config(5),
eventtest(6),
keytest(6),
keyboard_init(3),
keyboard_close(3),
keyboard_setdefaulteventhandler(3),
keyboard_seteventhandler(3),
keyboard_getstate(3),
keyboard_clearstate(3),
keyboard_translatekeys(3),
keyboard_keypressed(3),
vga_getch(3),
vga_waitevent(3),
AUTHOR¶
This manual page was edited by Michael Weller
<eowmob@exp-math.uni-essen.de>. The exact source of the referenced
function as well as of the original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm
Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be excused by the original
author and will happily accept any additions or corrections to this first
version of the svgalib manual.