NAME¶
mouse_getx, mouse_gety, mouse_getbutton - query the mouse state
SYNOPSIS¶
#include <vgamouse.h>
int mouse_getx(void);
int mouse_gety(void);
int mouse_getbutton(void);
DESCRIPTION¶
These three routines do the obvious, namely returning current mouse pointer
position and button state.
mouse_getbutton() returns an integer which
can be bitwise &'d with
MOUSE_LEFTBUTTON,
MOUSE_MIDDLEBUTTON,
MOUSE_RIGHTBUTTON,
MOUSE_FOURTHBUTTON,
MOUSE_FIFTHBUTTON,
MOUSE_SIXTHBUTTON,
or
MOUSE_RESETBUTTON.
A 1 on any of these bits means the button has been pressed, a 0 means it hasn't.
Please note that you need to call
mouse_update(3) or
mouse_waitforupdate(3) for the mouse state actually to change.
For 3d pointer devices, there is actually another interface. See
mouse_getposition_6d(3).
SEE ALSO¶
svgalib(7),
vgagl(7),
libvga.config(5),
eventtest(6),
mouse_close(3),
mouse_init(3),
mouse_getposition_6d(3),
mouse_setposition(3),
mouse_setscale(3),
mouse_setwrap(3),
mouse_setxrange(3),
mouse_update(3),
mouse_waitforupdate(3),
vga_setmousesupport(3),
mouse_seteventhandler(3),
vga_waitevent(3)
AUTHOR¶
This manual page was edited by Michael Weller
<eowmob@exp-math.uni-essen.de>. The exact source of the referenced
function as well as of the original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm
Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be excused by the original
author and will happily accept any additions or corrections to this first
version of the svgalib manual.