NAME¶
gl_getpalettecolor, gl_getpalettecolors, gl_getpalette - read the color palette
SYNOPSIS¶
#include <vgagl.h>
void gl_getpalettecolor(int c, int *r, int
*g, int *b);
void gl_getpalettecolors(int s, int n, void
*dp);
void gl_getpalette(void *dp);
DESCRIPTION¶
gl_getpalettecolor gets red, green and blue values (in the range 0 - 63)
of color
c from the color-lookup-table, and stores them as integers in
the memory locations pointed to by
r,
g and
b.
gl_getpalettecolors gets RGB values of
n colors starting at
s, which are stored as a table of groups of three bytes each at
dp.
gl_getpalette is equivalent to
getpalettecolors(0, 256,
dp
).
vga_ext_set(3) might change the range of the colors returned to 0 - 255.
SEE ALSO¶
svgalib(7),
vgagl(7),
svgalib.conf(5),
threedkit(7),
testgl(1),
vga_ext_set(3),
gl_setpalette(3),
gl_setpalettecolor(3),
gl_setpalettecolors(3).
AUTHOR¶
This manual page was edited by Michael Weller
<eowmob@exp-math.uni-essen.de>. The exact source of the referenced demo
as well as of the original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm
Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be excused by the original
author and will happily accept any additions or corrections to this first
version of the svgalib manual.