NAME¶
gl_copyboxtocontext - copy a rectangular area to another context
SYNOPSIS¶
#include <vgagl.h>
void gl_copyboxtocontext(int x1, int y1, int
w, int h , GraphicsContext *gc, int
x2, int y2);
DESCRIPTION¶
Copy the rectangular area at (
x1,
y1) of size (
w,
h)
to position (
x2,
y2) in the context
gc. If possible use
copyboxfromcontext(3).
SEE ALSO¶
svgalib(7),
vgagl(7),
svgalib.conf(5),
threedkit(7),
testgl(1),
plane(1),
wrapdemo(1),
gl_copybox(3),
gl_copyboxfromcontext(3),
gl_copyscreen(3),
gl_getbox(3),
gl_putbox(3),
gl_putboxmask(3),
gl_putboxmaskcompiled(3),
gl_putboxpart(3).
AUTHOR¶
This manual page was edited by Michael Weller
<eowmob@exp-math.uni-essen.de>. The exact source of the referenced demo
as well as of the original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm
Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be excused by the original
author and will happily accept any additions or corrections to this first
version of the svgalib manual.