NAME¶
SDL_JoyButtonEvent - Joystick button event structure
STRUCTURE DEFINITION¶
typedef struct{
Uint8 type;
Uint8 which;
Uint8 button;
Uint8 state;
} SDL_JoyButtonEvent;
STRUCTURE DATA¶
- type
- SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP
- which
- Joystick device index
- button
- Joystick button index
- state
- SDL_PRESSED or SDL_RELEASED
DESCRIPTION¶
SDL_JoyButtonEvent is a member of the
SDL_Event union and
is used when an event of type
SDL_JOYBUTTONDOWN or
SDL_JOYBUTTONUP is reported.
A
SDL_JOYBUTTONDOWN or
SDL_JOYBUTTONUP event occurs when ever a
user presses or releases a button on a joystick. The field
which is the
index of the joystick that reported the event and
button is the index
of the button (for a more detailed explaination see the
Joystick
section).
state is the current state or the button which is either
SDL_PRESSED or
SDL_RELEASED.
SEE ALSO¶
SDL_Event,
Joystick Functions,
SDL_JoystickEventState ,
SDL_JoystickGetButton