NAME¶
SDL_DisplayFormat - Convert a surface to the display format
SYNOPSIS¶
#include "SDL.h"
SDL_Surface *SDL_DisplayFormat(
SDL_Surface
*surface);
DESCRIPTION¶
This function takes a surface and copies it to a new surface of the pixel format
and colors of the video framebuffer, suitable for fast blitting onto the
display surface. It calls
SDL_ConvertSurface
If you want to take advantage of hardware colorkey or alpha blit acceleration,
you should set the colorkey and alpha value before calling this function.
If you want an alpha channel, see
SDL_DisplayFormatAlpha.
RETURN VALUE¶
If the conversion fails or runs out of memory, it returns
NULL
SEE ALSO¶
SDL_ConvertSurface,
SDL_DisplayFormatAlpha SDL_SetAlpha,
SDL_SetColorKey,
SDL_Surface