NAME¶
SDL::GFX::FPSManager - data structure used by SDL::GFX::Framerate
CATEGORY¶
GFX, Structure
METHODS¶
new¶
use SDL;
use SDL::GFX::Framerate;
use SDL::GFX::FPSManager;
my $fps = SDL::GFX::FPSManager->new(0, 0, 0, 0);
Initialize the framerate manager object. Arguments: framecount, rateticks,
lastticks, rate.
framecount¶
my $fc = $fps->framecount;
Returns the "framecount".
rateticks¶
my $rt = $fps->rateticks;
Returns the "rateticks".
lastticks¶
my $lt = $fps->lastticks;
Returns the "lastticks".
rate¶
my $r = $fps->rate;
Returns the "rate".
AUTHORS¶
See "AUTHORS" in SDL.