NAME¶
roar_vs_close - Closes a VS object
SYNOPSIS¶
#include <roaraudio.h>
int roar_vs_close(roar_vs_t * vss, int killit, int * error);
DESCRIPTION¶
This function closes a open VS object. The object can be closed and pending data
(mainly network and server side buffers) is played or killed so no pending
data is played. The later one is useful in case of handling errors.
PARAMETERS¶
- vss
- The VS object to be closed.
- killit
- Specifies if the stream should be killed on the server
side. Must be ROAR_VS_TRUE or ROAR_VS_FALSE.
- error
- This is a pointer to a integer used to store the error
value in case of error. This can be NULL if not used but it is very
recommended to use this error value to report good error messages to the
user.
RETURN VALUE¶
On success these calls return 0. On error, -1 is returned.
EXAMPLES¶
FIXME
SEE ALSO¶
roarvs(7),
libroar(7),
RoarAudio(7).