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QwtEventPattern(3) Qwt User's Guide QwtEventPattern(3)

NAME

QwtEventPattern -
A collection of event patterns.
 

SYNOPSIS

#include <qwt_event_pattern.h>
Inherited by QwtPicker.

Classes


class KeyPattern
 
A pattern for key events. class MousePattern
 
A pattern for mouse events.

Public Types


enum KeyPatternCode { KeySelect1, KeySelect2, KeyAbort, KeyLeft, KeyRight, KeyUp, KeyDown, KeyRedo, KeyUndo, KeyHome, KeyPatternCount }
 
enum MousePatternCode { MouseSelect1, MouseSelect2, MouseSelect3, MouseSelect4, MouseSelect5, MouseSelect6, MousePatternCount }
 

Public Member Functions


void initKeyPattern ()
 
void initMousePattern (int numButtons)
 
bool keyMatch (uint pattern, const QKeyEvent *) const
 
const QwtArray< KeyPattern > & keyPattern () const
 
QwtArray< KeyPattern > & keyPattern ()
 
bool mouseMatch (uint pattern, const QMouseEvent *) const
 
const QwtArray< MousePattern > & mousePattern () const
 
QwtArray< MousePattern > & mousePattern ()
 
QwtEventPattern ()
 
void setKeyPattern (uint pattern, int key, int state=Qt::NoButton)
 
void setKeyPattern (const QwtArray< KeyPattern > &)
 
void setMousePattern (const QwtArray< MousePattern > &)
 
void setMousePattern (uint pattern, int button, int state=Qt::NoButton)
 
virtual ~QwtEventPattern ()
 

Protected Member Functions


virtual bool keyMatch (const KeyPattern &, const QKeyEvent *) const
 
virtual bool mouseMatch (const MousePattern &, const QMouseEvent *) const
 

Detailed Description

A collection of event patterns.
 
QwtEventPattern introduces an level of indirection for mouse and keyboard inputs. Those are represented by symbolic names, so the application code can be configured by individual mappings.
See also:
QwtPicker, QwtPickerMachine, QwtPlotZoomer
 

Member Enumeration Documentation

enum QwtEventPattern::KeyPatternCode

Symbolic keyboard input codes. Default initialization:
KeySelect1
 

Qt::Key_Return
KeySelect2
 

Qt::Key_Space
KeyAbort
 

Qt::Key_Escape
KeyLeft
 

Qt::Key_Left
KeyRight
 

Qt::Key_Right
KeyUp
 

Qt::Key_Up
KeyDown
 

Qt::Key_Down
KeyUndo
 

Qt::Key_Minus
KeyRedo
 

Qt::Key_Plus
KeyHome
 

Qt::Key_Escape
 

enum QwtEventPattern::MousePatternCode

Symbolic mouse input codes. The default initialization for 3 button mice is:
MouseSelect1
 

Qt::LeftButton
MouseSelect2
 

Qt::RightButton
MouseSelect3
 

Qt::MidButton
MouseSelect4
 

Qt::LeftButton + Qt::ShiftButton
MouseSelect5
 

Qt::RightButton + Qt::ShiftButton
MouseSelect6
 

Qt::MidButton + Qt::ShiftButton
The default initialization for 2 button mice is:
MouseSelect1
 

Qt::LeftButton
MouseSelect2
 

Qt::RightButton
MouseSelect3
 

Qt::LeftButton + Qt::AltButton
MouseSelect4
 

Qt::LeftButton + Qt::ShiftButton
MouseSelect5
 

Qt::RightButton + Qt::ShiftButton
MouseSelect6
 

Qt::LeftButton + Qt::AltButton + Qt::ShiftButton
The default initialization for 1 button mice is:
MouseSelect1
 

Qt::LeftButton
MouseSelect2
 

Qt::LeftButton + Qt::ControlButton
MouseSelect3
 

Qt::LeftButton + Qt::AltButton
MouseSelect4
 

Qt::LeftButton + Qt::ShiftButton
MouseSelect5
 

Qt::LeftButton + Qt::ControlButton + Qt::ShiftButton
MouseSelect6
 

Qt::LeftButton + Qt::AltButton + Qt::ShiftButton
See also:
initMousePattern()
 

Constructor & Destructor Documentation

QwtEventPattern::QwtEventPattern () Constructor

See also:
MousePatternCode, KeyPatternCode
 

QwtEventPattern::~QwtEventPattern () [virtual]

Destructor.

Member Function Documentation

void QwtEventPattern::initKeyPattern () Set default mouse patterns.

See also:
KeyPatternCode
 

void QwtEventPattern::initMousePattern (intnumButtons) Set default mouse patterns, depending on the number of mouse buttons

Parameters:
numButtons Number of mouse buttons ( <= 3 )
See also:
MousePatternCode
 

bool QwtEventPattern::keyMatch (uintpattern, const QKeyEvent *e) const

Compare a key event with an event pattern. A key event matches the pattern when both have the same key value and in the state value the same key flags (Qt::KeyButtonMask) are set.
Parameters:
pattern Index of the event pattern
 
e Key event
Returns:
true if matches
See also:
mouseMatch()
 

bool QwtEventPattern::keyMatch (const KeyPattern &pattern, const QKeyEvent *e) const [protected, virtual]

Compare a key event with an event pattern. A key event matches the pattern when both have the same key value and in the state value the same key flags (Qt::KeyButtonMask) are set.
Parameters:
pattern Key event pattern
 
e Key event
Returns:
true if matches
See also:
mouseMatch()
 

const QwtArray< QwtEventPattern::KeyPattern > & QwtEventPattern::keyPattern () const

Return key patterns.

QwtArray< QwtEventPattern::KeyPattern > & QwtEventPattern::keyPattern ()

Return Key patterns.

bool QwtEventPattern::mouseMatch (uintpattern, const QMouseEvent *e) const

Compare a mouse event with an event pattern. A mouse event matches the pattern when both have the same button value and in the state value the same key flags(Qt::KeyButtonMask) are set.
Parameters:
pattern Index of the event pattern
 
e Mouse event
Returns:
true if matches
See also:
keyMatch()
 

bool QwtEventPattern::mouseMatch (const MousePattern &pattern, const QMouseEvent *e) const [protected, virtual]

Compare a mouse event with an event pattern. A mouse event matches the pattern when both have the same button value and in the state value the same key flags(Qt::KeyButtonMask) are set.
Parameters:
pattern Mouse event pattern
 
e Mouse event
Returns:
true if matches
See also:
keyMatch()
 

QwtArray< QwtEventPattern::MousePattern > & QwtEventPattern::mousePattern ()

Return ,ouse patterns.

const QwtArray< QwtEventPattern::MousePattern > & QwtEventPattern::mousePattern () const

Return mouse patterns.

void QwtEventPattern::setKeyPattern (uintpattern, intkey, intstate = Qt::NoButton) Change one key pattern

Parameters:
pattern Index of the pattern
 
key Key
 
state State
See also:
QKeyEvent
 

void QwtEventPattern::setKeyPattern (const QwtArray< KeyPattern > &pattern)

Change the key event patterns.

void QwtEventPattern::setMousePattern (uintpattern, intbutton, intstate = Qt::NoButton) Change one mouse pattern

Parameters:
pattern Index of the pattern
 
button Button
 
state State
See also:
QMouseEvent
 

void QwtEventPattern::setMousePattern (const QwtArray< MousePattern > &pattern)

Change the mouse event patterns.
 

Author

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Mon Aug 1 2011 Version 5.2.2