NAME¶
Mojo::IOLoop - Minimalistic reactor for non-blocking TCP clients and servers
SYNOPSIS¶
use Mojo::IOLoop;
# Listen on port 3000
Mojo::IOLoop->server({port => 3000} => sub {
my ($loop, $stream) = @_;
$stream->on(read => sub {
my ($stream, $chunk) = @_;
# Process input
say $chunk;
# Got some data, time to write
$stream->write('HTTP/1.1 200 OK');
});
});
# Connect to port 3000
my $id = Mojo::IOLoop->client({port => 3000} => sub {
my ($loop, $err, $stream) = @_;
$stream->on(read => sub {
my ($stream, $chunk) = @_;
# Process input
say "Input: $chunk";
});
# Write request
$stream->write("GET / HTTP/1.1\r\n\r\n");
});
# Add a timer
Mojo::IOLoop->timer(5 => sub {
my $loop = shift;
$loop->remove($id);
});
# Start loop if necessary
Mojo::IOLoop->start unless Mojo::IOLoop->is_running;
DESCRIPTION¶
Mojo::IOLoop is a very minimalistic reactor based on Mojo::Reactor, it has been
reduced to the absolute minimal feature set required to build solid and
scalable non-blocking TCP clients and servers.
Optional modules EV, IO::Socket::INET6 and IO::Socket::SSL are supported
transparently and used if installed. Individual features can also be disabled
with the "MOJO_NO_IPV6" and "MOJO_NO_TLS" environment
variables.
A TLS certificate and key are also built right in to make writing test servers
as easy as possible. Also note that for convenience the "PIPE"
signal will be set to "IGNORE" when Mojo::IOLoop is loaded.
See Mojolicious::Guides::Cookbook for more.
ATTRIBUTES¶
Mojo::IOLoop implements the following attributes.
"client_class"¶
my $class = $loop->client_class;
$loop = $loop->client_class('Mojo::IOLoop::Client');
Class to be used for opening TCP connections with the "client" method,
defaults to Mojo::IOLoop::Client.
"lock"¶
my $cb = $loop->lock;
$loop = $loop->lock(sub {...});
A callback for acquiring the accept mutex, used to sync multiple server
processes. The callback should return true or false. Note that exceptions in
this callback are not captured.
$loop->lock(sub {
my ($loop, $blocking) = @_;
# Got the accept mutex, start listening
return 1;
});
"max_accepts"¶
my $max = $loop->max_accepts;
$loop = $loop->max_accepts(1000);
The maximum number of connections this loop is allowed to accept before shutting
down gracefully without interrupting existing connections, defaults to 0.
Setting the value to 0 will allow this loop to accept new connections
indefinitely.
"max_connections"¶
my $max = $loop->max_connections;
$loop = $loop->max_connections(1000);
The maximum number of parallel connections this loop is allowed to handle before
stopping to accept new incoming connections, defaults to 1000. Setting the
value to 0 will make this loop stop accepting new connections and allow it to
shut down gracefully without interrupting existing connections.
"reactor"¶
my $reactor = $loop->reactor;
$loop = $loop->reactor(Mojo::Reactor->new);
Low level event reactor, usually a Mojo::Reactor::Poll or Mojo::Reactor::EV
object.
# Watch handle for I/O events
$loop->reactor->io($handle => sub {
my ($reactor, $writable) = @_;
say $writable ? 'Handle is writable' : 'Handle is readable';
});
"server_class"¶
my $class = $loop->server_class;
$loop = $loop->server_class('Mojo::IOLoop::Server');
Class to be used for accepting TCP connections with the "server"
method, defaults to Mojo::IOLoop::Server.
"stream_class"¶
my $class = $loop->stream_class;
$loop = $loop->stream_class('Mojo::IOLoop::Stream');
Class to be used by "client" and "server" methods for I/O
streams, defaults to Mojo::IOLoop::Stream.
"unlock"¶
my $cb = $loop->unlock;
$loop = $loop->unlock(sub {...});
A callback for releasing the accept mutex, used to sync multiple server
processes. Note that exceptions in this callback are not captured.
METHODS¶
Mojo::IOLoop inherits all methods from Mojo::Base and implements the following
new ones.
"client"¶
my $id
= Mojo::IOLoop->client(address => '127.0.0.1', port => 3000, sub {...});
my $id = $loop->client(address => '127.0.0.1', port => 3000, sub {...});
my $id = $loop->client({address => '127.0.0.1', port => 3000}, sub {...});
Open TCP connection with "client_class", which is usually
Mojo::IOLoop::Client, takes the same arguments as "connect" in
Mojo::IOLoop::Client.
# Connect to localhost on port 3000
Mojo::IOLoop->client({port => 3000} => sub {
my ($loop, $err, $stream) = @_;
...
});
"delay"¶
my $delay = Mojo::IOLoop->delay;
my $delay = $loop->delay;
my $delay = $loop->delay(sub {...});
Get Mojo::IOLoop::Delay object to synchronize events and subscribe to event
"finish" in Mojo::IOLoop::Delay if optional callback is provided.
# Synchronize multiple events
my $delay = Mojo::IOLoop->delay(sub { say 'BOOM!' });
for my $i (1 .. 10) {
$delay->begin;
Mojo::IOLoop->timer($i => sub {
say 10 - $i;
$delay->end;
});
}
# Wait for events if necessary
$delay->wait unless Mojo::IOLoop->is_running;
"generate_port"¶
my $port = Mojo::IOLoop->generate_port;
my $port = $loop->generate_port;
Find a free TCP port, this is a utility function primarily used for tests.
"is_running"¶
my $success = Mojo::IOLoop->is_running;
my $success = $loop->is_running;
Check if loop is running.
exit unless Mojo::IOLoop->is_running;
"one_tick"¶
Mojo::IOLoop->one_tick;
$loop->one_tick;
Run reactor until an event occurs or no events are being watched anymore. Note
that this method can recurse back into the reactor, so you need to be careful.
"recurring"¶
my $id = Mojo::IOLoop->recurring(0 => sub {...});
my $id = $loop->recurring(3 => sub {...});
Create a new recurring timer, invoking the callback repeatedly after a given
amount of time in seconds.
# Invoke as soon as possible
Mojo::IOLoop->recurring(0 => sub { say 'Reactor tick.' });
"remove"¶
Mojo::IOLoop->remove($id);
$loop->remove($id);
Remove anything with an id, connections will be dropped gracefully by allowing
them to finish writing all data in their write buffers.
"server"¶
my $id = Mojo::IOLoop->server(port => 3000, sub {...});
my $id = $loop->server(port => 3000, sub {...});
my $id = $loop->server({port => 3000}, sub {...});
Accept TCP connections with "server_class", which is usually
Mojo::IOLoop::Server, takes the same arguments as "listen" in
Mojo::IOLoop::Server.
# Listen on port 3000
Mojo::IOLoop->server({port => 3000} => sub {
my ($loop, $stream, $id) = @_;
...
});
"singleton"¶
my $loop = Mojo::IOLoop->singleton;
The global Mojo::IOLoop singleton, used to access a single shared loop object
from everywhere inside the process.
# Many methods also allow you to take shortcuts
Mojo::IOLoop->timer(2 => sub { Mojo::IOLoop->stop });
Mojo::IOLoop->start;
"start"¶
Mojo::IOLoop->start;
$loop->start;
Start the loop, this will block until "stop" is called or no events
are being watched anymore.
# Start loop only if it is not running already
Mojo::IOLoop->start unless Mojo::IOLoop->is_running;
"stop"¶
Mojo::IOLoop->stop;
$loop->stop;
Stop the loop, this will not interrupt any existing connections and the loop can
be restarted by running "start" again.
"stream"¶
my $stream = Mojo::IOLoop->stream($id);
my $stream = $loop->stream($id);
my $id = $loop->stream($stream);
Get Mojo::IOLoop::Stream object for id or turn object into a connection.
# Increase inactivity timeout for connection to 300 seconds
Mojo::IOLoop->stream($id)->timeout(300);
"timer"¶
my $id = Mojo::IOLoop->timer(5 => sub {...});
my $id = $loop->timer(5 => sub {...});
my $id = $loop->timer(0.25 => sub {...});
Create a new timer, invoking the callback after a given amount of time in
seconds.
# Invoke as soon as possible
Mojo::IOLoop->timer(0 => sub { say 'Next tick.' });
DEBUGGING¶
You can set the "MOJO_IOLOOP_DEBUG" environment variable to get some
advanced diagnostics information printed to "STDERR".
MOJO_IOLOOP_DEBUG=1
SEE ALSO¶
Mojolicious, Mojolicious::Guides, <
http://mojolicio.us>.