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SoSpotLight(3IV)() SoSpotLight(3IV)()

NAME

SoSpotLight — node representing a spotlight source

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoLight > SoSpotLight

SYNOPSIS

#include <Inventor/nodes/SoSpotLight.h>
 

Fields from class SoSpotLight:
 

SoSFVec3f location
 

SoSFVec3f direction
 

SoSFFloat dropOffRate
 

SoSFFloat cutOffAngle
 

Fields from class SoLight:
 

SoSFBool on
 

SoSFFloat intensity
 

SoSFColor color
 

Methods from class SoSpotLight:
 

SoSpotLight()
 

static SoType getClassTypeId()
 

Methods from class SoNode:
 

void setOverride(SbBool state)
 

SbBool isOverride() const
 

SoNode * copy(SbBool copyConnections = FALSE) const
 

virtual SbBool affectsState() const
 

static SoNode * getByName(const SbName &name)
 

static int getByName(const SbName &name, SoNodeList &list)
 

Methods from class SoFieldContainer:
 

void setToDefaults()
 

SbBool hasDefaultValues() const
 

SbBool fieldsAreEqual(const SoFieldContainer *fc) const
 

void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
 

SbBool set(const char *fieldDataString)
 

void get(SbString &fieldDataString)
 

virtual int getFields(SoFieldList &resultList) const
 

virtual SoField * getField(const SbName &fieldName) const
 

SbBool getFieldName(const SoField *field, SbName &fieldName) const
 

SbBool isNotifyEnabled() const
 

SbBool enableNotify(SbBool flag)
 

Methods from class SoBase:
 

void ref()
 

void unref() const
 

void unrefNoDelete() const
 

void touch()
 

virtual SoType getTypeId() const
 

SbBool isOfType(SoType type) const
 

virtual void setName(const SbName &name)
 

virtual SbName getName() const
 

DESCRIPTION

This node defines a spotlight style light source. A spotlight is placed at a fixed location in 3-space and illuminates in a cone along a particular direction. The intensity of the illumination drops off exponentially as a ray of light diverges from this direction toward the edges of the cone. The rate of drop-off and the angle of the cone are controlled by the dropOffRate and cutOffAngle fields.

FIELDS


SoSFVec3f location
 

Location of the source.
 


SoSFVec3f direction
 

Principal direction of illumination (center axis of cone).
 


SoSFFloat dropOffRate
 

Rate of intensity drop-off per change in angle from primary direction: 0 = constant intensity, 1 = very sharp drop-off
 


SoSFFloat cutOffAngle
 

Angle (in radians) outside of which intensity is zero, measured from the center axis of the cone to an edge.
 

METHODS


SoSpotLight()
 

Creates a spotlight source node with default settings.
 


static SoType getClassTypeId()
 

Returns type identifier for this class.
 

ACTION BEHAVIOR

SoGLRenderAction
 

Activates this light (if so specified) during traversal. All shape nodes that come after this light in the scene graph are illuminated by this light. The light's location is affected by the current transformation.
 

FILE FORMAT/DEFAULTS

SpotLight {

on TRUE intensity 1 color 1 1 1 location 0 0 1 direction 0 0 -1 dropOffRate 0 cutOffAngle 0.785398
}

SEE ALSO

SoDirectionalLight, SoPointLight