table of contents
other sections
SoSceneKit(3IV)() | SoSceneKit(3IV)() |
NAME¶
SoSceneKit — scene nodekit classINHERITS FROM¶
SoBase > SoFieldContainer > SoNode > SoBaseKit > SoSceneKitSYNOPSIS¶
#include <Inventor/nodekits/SoSceneKit.h>Parts from class SoSceneKit:
(SoNodeKitListPart) cameraList
(SoNodeKitListPart) lightList
(SoNodeKitListPart) childList
Parts from class SoBaseKit:
(SoNodeKitListPart) callbackList
Methods from class SoSceneKit:
SoSceneKit()
static const SoNodekitCatalog * getClassNodekitCatalog () const
int getCameraNumber()
void setCameraNumber(int camNum)
static SoType getClassTypeId()
Methods from class SoBaseKit:
virtual const SoNodekitCatalog * getNodekitCatalog() const
virtual SoNode * getPart(const SbName &partName, SbBool makeIfNeeded)
SbString getPartString(const SoBase *part)
virtual SoNodeKitPath * createPathToPart(const SbName &partName, SbBool makeIfNeeded, const SoPath *pathToExtend = NULL)
virtual SbBool setPart(const SbName &partName, SoNode *newPart)
SbBool set(char *partName, char *parameters)
SbBool set(char *nameValuePairs)
static SbBool isSearchingChildren()
static void setSearchingChildren(SbBool newVal)
Methods from class SoNode:
void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE) const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name, SoNodeList &list)
Methods from class SoFieldContainer:
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc) const
void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList) const
virtual SoField * getField(const SbName &fieldName) const
SbBool getFieldName(const SoField *field, SbName &fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
Macros from class SoBaseKit:
DESCRIPTION¶
This nodekit is used to organize camera, ( SoCameraKit), light, (SoLightKit), and object, ( SoShapeKit, SoSeparatorKit, and SoWrapperKit) nodekits into a scene. A scene is composed of a list of cameras, a list of lights, and a list of children. There are three parts created by this nodekit: cameraList, lightList, and childList.PARTS¶
(SoNodeKitListPart) cameraList
This part is an SoNodeKitListPart It has a container that is an SoSwitch node. The list may contain only SoCameraKit nodekits. The active child of the SoSwitch is the active camera. This part is NULL by default, but is automatically created whenever you add a camera, as with setPart("cameraList[0]", myNewCamera) .
(SoNodeKitListPart) lightList
This part is an SoNodeKitListPart that uses an defines an SoGroup as its container The list may contain only SoLightKit nodekits. Add SoLightKits to this list and they will light the members of the childList of this SoSceneKit. This part is NULL by default, but is automatically created when you add a light.
(SoNodeKitListPart) childList
This part is an SoNodeKitListPart that uses an SoGroup for its container. The list may contain only SoSeparatorKit nodekits or nodekits derived from SoSeparatorKit (e.g., SoShapeKit and SoWrapperKit). These children represent the objects in the scene. This part is NULL by default, but is automatically created whenever you add a child to the childList. Also, when asked to build a member of the childList, the scenekit will build an SoShapeKit by default. So if the childList part is NULL, and you call: getPart("childList[0]", TRUE) . the scene kit will create the childList and add an SoShapeKit as the new element in the list.
METHODS¶
SoSceneKit()
Constructor.
static const SoNodekitCatalog * getClassNodekitCatalog () const
Returns an SoNodekitCatalog for the class SoSceneKit.
int getCameraNumber()
void setCameraNumber(int camNum)
Gets and sets current camera index. This index refers to which child is active in the cameraList part (SoSwitch node).
static SoType getClassTypeId()
Returns type identifier for this class.
CATALOG PARTS¶
All parts | |||
NULL by | |||
Part Name | Part Type | Default Type | Default |
callbackList | NodeKitListPart | -- | yes |
cameraList | NodeKitListPart | -- | yes |
lightList | NodeKitListPart | -- | yes |
childList | NodeKitListPart | -- | yes |
Extra information for list parts from above table | ||
Part Name | Container Type | Permissible Types |
callbackList | Separator | Callback, EventCallback |
cameraList | Switch | CameraKit |
lightList | Group | LightKit |
childList | Group | ShapeKit, SeparatorKit |
FILE FORMAT/DEFAULTS¶
SceneKit {
callbackList NULL cameraList NodeKitListPart { containerTypeName "Switch" childTypeNames "CameraKit" containerNode Switch { whichChild 0 CameraKit { camera PerspectiveCamera { } } } } lightList NULL childList NULL
}