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SoSFName(3IV)() SoSFName(3IV)()

NAME

SoSFName — field containg a name

INHERITS FROM

SoField > SoSField > SoSFName

SYNOPSIS

#include <Inventor/fields/SoSFName.h>
 

Methods from class SoSFName:
 

void setValue(const char *string)
 

static SoType getClassTypeId()
 

virtual void getTypeId() const
 

const SbName & getValue() const
 

const SbName & operator =(const SbName & newValue)
 

void setValue(const SbName & newValue)
 

int operator ==(const SoSFName &f) const
 

int operator !=(const SoSFName &f) const
 

Methods from class SoField:
 

void setIgnored(SbBool ignore)
 

SbBool isIgnored() const
 

SbBool isDefault() const
 

virtual SbBool isOfType(SoType type) const
 

SbBool set(const char *valueString)
 

void get(SbString &valueString)
 

void touch()
 

SbBool connectFrom(SoField *fromField)
 

SbBool connectFrom(SoEngineOutput *fromEngine)
 

void disconnect()
 

SbBool isConnected() const
 

SbBool isConnectedFromField() const
 

SbBool getConnectedField(SoField *&writingField) const
 

SbBool isConnectedFromEngine() const
 

SbBool getConnectedEngine(SoEngineOutput *&engineOutput) const
 

void enableConnection(SbBool flag)
 

SbBool isConnectionEnabled() const
 

int getForwardConnections(SoFieldList &list) const
 

SoFieldContainer * getContainer() const
 

DESCRIPTION

A field containing a name. Names are short series of characters generally used for labels or names, and are stored in a special table designed to allow fast lookup and comparison. For most purposes, an SoSFString field is probably more appropriate.
 
SoSFNames are written to file as a string of characters. Names must begin with an underscore or alphabetic character, and must consist entirely of underscores, alphabetic characters, or numbers.

METHODS


void setValue(const char *string)
 

Set this field to the name equivalent to the given string.
 


static SoType getClassTypeId()
 

virtual void getTypeId() const
 

Returns the type for this class or a particular object of this class.
 


const SbName & getValue() const
 

Returns this field's value.
 


const SbName & operator =(const SbName & newValue)
 

void setValue(const SbName & newValue)
 

Sets this field to newValue.
 


int operator ==(const SoSFName &f) const
 

int operator !=(const SoSFName &f) const
 

Returns TRUE if f is of the same type and has the same value as this field.
 

SEE ALSO

SoField, SoSField, SoMFName