NAME¶
tdfx —
Voodoo Graphics and VoodooII
Memory Access GLIDE device driver
SYNOPSIS¶
device tdfx
device tdfx_linux
DESCRIPTION¶
This driver creates an entry in
/dev that allows programs
(mostly
GLIDE-based software) to access the device memory of
the Voodoo Graphics and VoodooII 3D accelerators created by
3Dfx, Inc. This provides an interface for applications based
on the
GLIDE API or that simply use the API provided by the
linux
/dev/3dfx device to use the video device.
Supports all cards based on the following chipsets:
- 3Dfx Voodoo
Graphics
- 3Dfx Voodoo
II
Specifically, the following cards should work:
- Diamond
Multimedia Monster 3D
- Diamond
Multimedia Monster 3D II
Note that this driver does not currently have support for the Voodoo Banshee,
Voodoo3, Voodoo5, or Voodoo6 based cards. It also does not currently support
the Voodoo Rush. It also does not yet handle the SLI feature of the Voodoo II
boards. You can only use each of them separately.
By including
tdfx_linux, you can enable the linux ioctl code
for this driver, where the only supported applications currently reside.
FILES¶
- /dev/3dfx
- Symlinked to default 3dfx board
- /dev/3dfx*
- Character Device programming interface
- /dev/voodoo
- Mirrors of above interfaces
- /dev/voodoo*
- (Some apps use /dev/voodoo)
HISTORY¶
The
tdfx driver appeared in
FreeBSD
5.0, and was originally developed for Linux kernel 2.0.x, later written
for 2.2.x and 2.4.x.
AUTHORS¶
The driver was developed by
Coleman Kane
⟨cokane@micro.ti.com⟩ after the linux version of this driver by
Darryll Straus,
John Taylor,
Jens Axboe,
Carlo Wood
⟨carlo@alinoe.com⟩ and
Joseph Kain
⟨joseph@3dfx.com⟩ to be directly compatible with it and support
the many GLIDE based games available for Linux and
UNIX.