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Dragger Classes(3) Coin Dragger Classes(3)

NAME

Dragger Classes -

Classes


class SoCenterballDragger
 
The SoCenterballDragger class is a dragger you can rotate and translate.
Here's how the dragger looks with its default geometry in the inactive state: " class SoDirectionalLightDragger
 
The SoDirectionalLightDragger class provides interactive geometry for manipulating a directional light source.
Here's how the dragger looks with its default geometry in the inactive state: " class SoDragger
 
The SoDragger class is the base class for all draggers.
Draggers is a mechanism used for letting the end-users of your application code interact with elements in 3D, by scaling, rotating or translating geometry or other instances in the scene (like cameras or lightsources). " class SoDragPointDragger
 
The SoDragPointDragger class provides mechanisms for moving a point in 3D.
Here's how the dragger looks with its default geometry in the inactive state: " class SoHandleBoxDragger
 
The SoHandleBoxDragger class provides support for interactive scaling and translation.
Here's how the dragger looks with its default geometry in the inactive state: " class SoJackDragger
 
The SoJackDragger class is a dragger you can translate, rotate and scale.
Here's how the dragger looks with its default geometry in the inactive state: " class SoPointLightDragger
 
The SoPointLightDragger class provides interactive geometry for manipulating a point light source.
Here's how the dragger looks with its default geometry in the inactive state: " class SoRotateCylindricalDragger
 
The SoRotateCylindricalDragger class is for rotating geometry around a single axis.
Here's how the dragger looks with its default geometry in the inactive state: " class SoRotateDiscDragger
 
The SoRotateDiscDragger class is for rotating geometry around a single axis.
Here's how the dragger looks with its default geometry in the inactive state: " class SoRotateSphericalDragger
 
The SoRotateSphericalDragger class is for rotating geometry in any direction.
Here's how the dragger looks with its default geometry in the inactive state: " class SoScale1Dragger
 
The SoScale1Dragger class provides a mechanism for the end-user to scale in one dimension.
Here's how the dragger looks with its default geometry in the inactive state: " class SoScale2Dragger
 
The SoScale2Dragger class provides a mechanism for the end-user to scale in two dimensions.
Here's how the dragger looks with its default geometry in the inactive state: " class SoScale2UniformDragger
 
The SoScale2UniformDragger class provides a mechanism for the end-user to scale in two dimensions.
Here's how the dragger looks with its default geometry in the inactive state: " class SoScaleUniformDragger
 
The SoScaleUniformDragger class provides a mechanism for the end-user to scale in three dimensions.
Here's how the dragger looks with its default geometry in the inactive state: " class SoSpotLightDragger
 
The SoSpotLightDragger class provides interactive geometry for manipulating a spotlight.
Here's how the dragger looks with its default geometry in the inactive state: " class SoTabBoxDragger
 
The SoTabBoxDragger wraps a box around geometry you can then translate and scale.
Here's how the dragger looks with its default geometry in the inactive state: " class SoTabPlaneDragger
 
The SoTabPlaneDragger class is a dragger you can translate and scale within a plane.
Here's how the dragger looks with its default geometry in the inactive state: " class SoTrackballDragger
 
The SoTrackballDragger provides the end-user with rotation and scaling interaction possibilities.
Here's how the dragger looks with its default geometry in the inactive state: " class SoTransformBoxDragger
 
The SoTransformBoxDragger provides a box which can be translated, scaled and rotated.
Here's how the dragger looks with its default geometry in the inactive state: " class SoTransformerDragger
 
The SoTransformerDragger provides geometry for translation, scaling and rotations.
Here's how the dragger looks with its default geometry in the inactive state: " class SoTranslate1Dragger
 
The SoTranslate1Dragger class provides a mechanism for the end-user to translate along an axis.
Here's how the dragger looks with its default geometry in the inactive state: " class SoTranslate2Dragger
 
The SoTranslate2Dragger class provides a mechanism for the end-user to translate in a plane.
Here's how the dragger looks with its default geometry in the inactive state: "

Detailed Description

Draggers are interactive components in the scene graph that respond to, and are controlled by mouse and keyboard events. They are used in manipulators as the user interface for the manipulation action, often many draggers combined at the same time.
See Also:
Manipulator Classes
 

Author

Generated automatically by Doxygen for Coin from the source code.
Sat Oct 12 2013 Version 4.0.0a