NAME¶
Dragger Classes -
Classes¶
class
SoCenterballDragger
The SoCenterballDragger class is a dragger you can rotate and
translate.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoDirectionalLightDragger
The SoDirectionalLightDragger class provides interactive
geometry for manipulating a directional light source.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoDragger
The SoDragger class is the base class for all draggers.
Draggers is a mechanism used for letting the end-users of your application code
interact with elements in 3D, by scaling, rotating or translating geometry or
other instances in the scene (like cameras or lightsources).
"
class
SoDragPointDragger
The SoDragPointDragger class provides mechanisms for moving a
point in 3D.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoHandleBoxDragger
The SoHandleBoxDragger class provides support for interactive
scaling and translation.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoJackDragger
The SoJackDragger class is a dragger you can translate, rotate
and scale.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoPointLightDragger
The SoPointLightDragger class provides interactive geometry for
manipulating a point light source.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoRotateCylindricalDragger
The SoRotateCylindricalDragger class is for rotating geometry
around a single axis.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoRotateDiscDragger
The SoRotateDiscDragger class is for rotating geometry around a
single axis.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoRotateSphericalDragger
The SoRotateSphericalDragger class is for rotating geometry in
any direction.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoScale1Dragger
The SoScale1Dragger class provides a mechanism for the end-user
to scale in one dimension.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoScale2Dragger
The SoScale2Dragger class provides a mechanism for the end-user
to scale in two dimensions.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoScale2UniformDragger
The SoScale2UniformDragger class provides a mechanism for the
end-user to scale in two dimensions.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoScaleUniformDragger
The SoScaleUniformDragger class provides a mechanism for the
end-user to scale in three dimensions.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoSpotLightDragger
The SoSpotLightDragger class provides interactive geometry for
manipulating a spotlight.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoTabBoxDragger
The SoTabBoxDragger wraps a box around geometry you can then
translate and scale.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoTabPlaneDragger
The SoTabPlaneDragger class is a dragger you can translate and
scale within a plane.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoTrackballDragger
The SoTrackballDragger provides the end-user with rotation and
scaling interaction possibilities.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoTransformBoxDragger
The SoTransformBoxDragger provides a box which can be
translated, scaled and rotated.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoTransformerDragger
The SoTransformerDragger provides geometry for translation,
scaling and rotations.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoTranslate1Dragger
The SoTranslate1Dragger class provides a mechanism for the
end-user to translate along an axis.
Here's how the dragger looks with its default geometry in the inactive state:
" class
SoTranslate2Dragger
The SoTranslate2Dragger class provides a mechanism for the
end-user to translate in a plane.
Here's how the dragger looks with its default geometry in the inactive state:
"
Detailed Description¶
Draggers are interactive components in the scene graph that respond to, and are
controlled by mouse and keyboard events. They are used in manipulators as the
user interface for the manipulation action, often many draggers combined at
the same time.
See Also:
Manipulator Classes
Author¶
Generated automatically by Doxygen for Coin from the source code.