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SoGLShapeHintsElement(3) | Coin | SoGLShapeHintsElement(3) |
NAME¶
SoGLShapeHintsElement - The SoGLShapeHintsElement class is yet to be documented. FIXME: write doc.SYNOPSIS¶
#include <Inventor/elements/SoGLShapeHintsElement.h> Inherits SoShapeHintsElement.Public Member Functions¶
virtual void init (SoState *state)
Static Public Member Functions¶
static SoType getClassTypeId (void)
Protected Member Functions¶
virtual ~SoGLShapeHintsElement ()
Additional Inherited Members¶
Detailed Description¶
The SoGLShapeHintsElement class is yet to be documented. FIXME: write doc.Constructor & Destructor Documentation¶
SoGLShapeHintsElement::~SoGLShapeHintsElement (void) [protected], [virtual]¶
The destructor.Member Function Documentation¶
SoType SoGLShapeHintsElement::getClassTypeId (void) [static]¶
This static method returns the class type. Reimplemented from SoElement.int SoGLShapeHintsElement::getClassStackIndex (void) [static]¶
This static method returns the state stack index for the class. Reimplemented from SoElement.void * SoGLShapeHintsElement::createInstance (void) [static]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.void SoGLShapeHintsElement::initClass (void) [static]¶
This static method initializes static data for the SoGLShapeHintsElement class. Reimplemented from SoElement.void SoGLShapeHintsElement::forceSend (SoState *conststate, const SbBooltwoside) [static]¶
Update gl state. Use this is you only want to modify the twoside lighting feature.void SoGLShapeHintsElement::forceSend (SoState *conststate, const SbBoolccw, const SbBoolcull) [static]¶
Update GL state. Use this if you don't care about the two-side lighting state.Author¶
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