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SoGLDepthBufferElement(3) | Coin | SoGLDepthBufferElement(3) |
NAME¶
SoGLDepthBufferElement - The SoGLDepthBufferElement controls the OpenGL depth buffer.SYNOPSIS¶
#include <Inventor/elements/SoGLDepthBufferElement.h> Inherits SoDepthBufferElement.Public Member Functions¶
virtual void init (SoState *state)
Static Public Member Functions¶
static SoType getClassTypeId (void)
Protected Member Functions¶
virtual ~SoGLDepthBufferElement ()
Additional Inherited Members¶
Detailed Description¶
The SoGLDepthBufferElement controls the OpenGL depth buffer.Coin 3.0
Constructor & Destructor Documentation¶
SoGLDepthBufferElement::~SoGLDepthBufferElement (void) [protected], [virtual]¶
The destructor.Member Function Documentation¶
SoType SoGLDepthBufferElement::getClassTypeId (void) [static]¶
This static method returns the class type. Reimplemented from SoDepthBufferElement.int SoGLDepthBufferElement::getClassStackIndex (void) [static]¶
This static method returns the state stack index for the class. Reimplemented from SoDepthBufferElement.void * SoGLDepthBufferElement::createInstance (void) [static]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Reimplemented from SoDepthBufferElement.void SoGLDepthBufferElement::initClass (void) [static]¶
Initializes the SoGLDepthBufferElement class type. Reimplemented from SoDepthBufferElement.void SoGLDepthBufferElement::init (SoState *state) [virtual]¶
Internal Coin method. Reimplemented from SoDepthBufferElement.void SoGLDepthBufferElement::push (SoState *state) [virtual]¶
Internal Coin method. Reimplemented from SoDepthBufferElement.void SoGLDepthBufferElement::pop (SoState *state, const SoElement *prevTopElement) [virtual]¶
Internal Coin method. Reimplemented from SoDepthBufferElement.void SoGLDepthBufferElement::setElt (SbBooltest, SbBoolwrite, DepthWriteFunctionfunction, SbVec2frange) [protected], [virtual]¶
Set this element's values. Reimplemented from SoDepthBufferElement.Author¶
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