PIPEWALKER(6) | Pipewalker Manual | PIPEWALKER(6) |
NAME¶
pipewalker - combination puzzle game
SYNOPSIS¶
pipewalker [OPTIONS]...
DESCRIPTION¶
pipewalker is a puzzle game in which you need to combine the components into a single circuit: connect all computers to a network server, bring water to the taps, etc.
OPTIONS¶
- -h, --help
- Display help message and exit.
- -v, --version
- Display version information and exit.
- -i, --id=ID:
- Start the level with the specified ID (a number from 1 up to 99999999).
- -c, --width=COLUMNS:
- Set level width (a number from 10 to 50).
- -r, --height=ROWS:
- Set level height (a number from 10 to 50).
- -w, --no-wrap
- Disable wrap mode.
- -s, --no-sound
- Disable sound.
FILES¶
/usr/share/games/pipewalker/
NOTES¶
pipewalker supports various themes. Themes are stored as a set of textures in a PNG file. All themes must be 1024x896 pixels in size. To add a new theme, copy the PNG file to the /usr/share/games/pipewalker data directory. The file name is used as the theme name.
EXAMPLE¶
To start pipewalker on the level 1234, with wrap mode disabled, and level map 10x20:
AUTHORS¶
This manual page was written by David da Silva Polverari <david.polverari@gmail.com> for the Debian project (but may be used by others).
2020-06-11 | Pipewalker |