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NIHSTRO-ASSEMBLE(1) General Commands Manual NIHSTRO-ASSEMBLE(1)

NAME

nihstro-assembleUtility for assembling SHBIN files from human-readable 3DS shader source code

SYNOPSIS

nihstro-assemble [-e | --entrypoint label_name] [-g | --geo_shader] [-h | --help] [-o | --output output_filename] file ...

DESCRIPTION

nihstro-assemble is a standalone assembler for assembling 3DS shader binaries from human-readable source code (the syntax of which is called "nihcode"). It is perfectly suitable for homebrew development. Shader source needs to follow the nihcode specification.

Options:

, --entrypoint label_name
label name in the input source at which shader execution should start (defaults to "main")
, --geo_shader
Compile shader source as a geometry shader
, --help
Show command line usage
, --output output_filename
Filename of output shader binary

SEE ALSO

nihstro-disassemble(1)

AUTHORS

nihstro-assemble was written by
Tony Wasserka

This manual page was written by
David James <davidjamescastor215@proton.me>

2023-11-21 Debian