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DAVEGNUKEM(6) Games Manual DAVEGNUKEM(6)

NAME

davegnukem - A retro-style 2D scrolling platform shooter

SYNOPSIS

davegnukem [OPTIONS]

DESCRIPTION

Dave Gnukem is an open source retro-style 2D scrolling platform shooter, inspired by and similar to Duke Nukem 1. It is written in C++ using SDL library and it features an integrated level editor as well.

OPTIONS

Fullscreen.
-640
Set resolution to 640x480.
Force window size to multiple of 320x200 base resolution.
Override default data path, it may be absolute or relative.

GAMEPLAY

Try find the exit, while dodging or shooting monsters.

DEFAULT KEYS

Move left/right
Jump
Shoot
Action key for opening doors, using teleporters or lifts, activating the exit, etc
In-game menu
6/7
Decrease/increase volume
Toggle sounds
Decrease/increase speed (framerate)
Toggle map/sprite auto-shadows
Save screenshot

LEVEL EDITOR

To enter the level editor you must first enable DebugStuff by pressing Ctrl+Shift+G. Then use F5 to invoke the level editor or F4 for the sprite one. See the README for more details about both the debug mode and the editors.

SEE ALSO

More information can be found in the README and on the website https://djoffe.com/gnukem/

AUTHOR

Dave Gnukem was written by David Joffe <david at djoffe.com>.
This manual page was written by Matteo Bini <matteobin@tiepi.it>.

v1.0.3 - 29 Nov 2022