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NAME¶
scorched3dc - Scorched 3D game client
SYNTAX¶
scorched3dc [options]
DESCRIPTION¶
This program is a free (GPL) 3D game based heavily on the classic DOS game
Scorched Earth "The Mother Of All Games". Scorched3D adds amongst
other new features a 3D island environment and LAN and internet play.
OPTIONS¶
The following options are supported.
- -allowexceptions
- Allows any program exceptions to be thrown (core dumps)
- -connect <string>
- The name of the server to connect to, starts a NET/LAN client
- -exittime <int>
- The time after a which the client will exit (Default: 0, that means
off).
- -loadsave <string>
- Continues a scorched 3d client game, requires the name of the saved
game.
- -password <string>
- The password of the NET/LAN server.
- -settingsdir <string>
- The directory in the user's home directory that the scorched3d settings
are stored in (Default: .scorched3d).
- -startclient <string>
- Starts a scorched 3d client, requires the name of the client settings
file, e.g. data/singlecustom.xml.
- -startcustom <string>
- Starts a scorched 3d client. Uses the last custom game made (Default:
off).
AUTHORS¶
Scorched3D has been written by Gavin Camp <gcamp@scorched3d.co.uk>. This
man page was written by Bruno "Fuddl" Kleinert
<fuddl@debian.org> for the Debian GNU/Linux distribution (but it may be
used by others).